0xDEADSHOT

Russia
122 matches tracked 13 matches in 30 days
Last updated:

How does 0xDEADSHOT play?

Rating 0.86 (from 22 matches) K/R 0.70 ADR 79.9 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6% on level 7
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with at least a normal rating (0.90 and up). 41%
Rating spread from 22 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 23% very weak below 0.75 36%
Player type
Hits the head
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−2 pp better than 20%
Opening duels won 43%−7 pp better than 7%

Clutch

Average
Last one alive
Clutch 1v1 won 41%+2 pp better than 67%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.9+0.3 better than 75%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 56%+10 pp better than 93%
AWP share of kills 18%+8 pp better than 84%
K/D 0.95−0.05 better than 34%
Pistol kills per match 1.7
Knife kills 2 in 122 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.1%−1.0 pp better than 25%
Rounds with 3K 3.9%0.0 pp level
MVPs per match 1.9−0.3 better than 16%
4Ks and aces 5x 4K, 0 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 84%
Utility damage per round 5.0+0.8 better than 70%
Enemies flashed per round 0.13−0.14 better than 14%
Rounds with a death 74%+2 pp better than 35%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Win rate +12 pp
= Stayed the same
ELO at 1,127
▼ Got worse
K/R −0.08, ADR −5.7, Headshots −4 pp

Aug to Oct 2026 compared with Feb to Jul 2026.

Kills per round (K/R)

0.64
FebMarAprMayJunJulAugSepOct

Best month: April 2026 with 0.79. Last 3 months: 0.67 (at the start 0.75).

Patterns

From the last 122 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −133 ELO
30 matches · 47% wins
Between 12:00 and 18:00 −201 ELO, win rate 38%

0xDEADSHOT loses the most ELO on Dust 2: −133 ELO, 47% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.38 · Nuke
  2. Most kills in a match: 39 · Inferno
  3. Longest win streak: 4 wins in a row · Inferno

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
47% better than 37%
0.68 better than 30%
76.4 better than 34%
0.82-
50% of 86 duels level
13% of 8 situations better than 5%
Nuke23
39% better than 10%
0.72 better than 36%
81.4 better than 52%
0.76-
40% of 84 duels better than 5%
45% of 11 situations better than 68%
Ancient16
31% better than 7%
0.73 better than 54%
83.2 better than 70%
1.16-
41% of 37 duels better than 11%
50% of 12 situations better than 78%
Inferno15
60% better than 72%
0.66 better than 31%
75.8 better than 34%
0.90-
46% of 50 duels better than 25%
57% of 7 situations better than 87%
Mirage13
46% -
0.63 -
73.1 -
-
52% of 23 duels -
33% of 3 situations -
Cache12
33% -
0.68 -
83.5 -
0.94-
38% of 48 duels -
63% of 8 situations -
Anubis11
55% -
0.83 -
89.5 -
0.89-
33% of 6 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 0xDEADSHOT plays

Across 122 matches 0xDEADSHOT averages K/R 0.70 and ADR 79.9; the rating across the 22 rated matches is 0.86. Biggest strength: Headshot rate at 56%. That is better than 93% of players on level 7. Most room to improve: Rating at 0.86. That is better than only 6% of players on level 7. On average 15.8 kills per match, 56% of them headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 5 of 22 matches the rating was 1.10 or higher (23%), in 13 it was below 0.90. In 62 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: September 2026 at 0.89. 0xDEADSHOT loses the most ELO on Dust 2 (−133 ELO, win rate 47%). Things go best on Nuke (+32 ELO, win rate 39%). Improved over the last three months: Win rate +12 pp. Got weaker: K/R −0.08, ADR −5.7, Headshots −4 pp. Unchanged in recent months: ELO at 1,127. Last 30 days: 13 matches, win rate 38%, ELO balance +3.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.