-zorig
Name history of -zorig
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).
Compared with 1,723 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so slightly below the average (50%).
Clutch
Weakness1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average64% headshots and so well above the average (49%).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average2.6 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.85. Last 3 months: 0.70 (at the start 0.77). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.17. Last 3 months: 0.97 (at the start 1.08). Slightly below the average (1.00).
Damage per round (ADR)
Best month: June 2026 with 93.9. Last 3 months: 78.1 (at the start 84.1). Just below the average (79.4).
Share of headshot kills
Best month: September 2026 with 68%. Last 3 months: 63% (at the start 65%). Well above the average (49%).
Matches won (win rate)
Best month: September 2026 with 71%. Last 3 months: 60% (at the start 57%). Well above the average (46%).
Best month: August 2026 with 2,243. Last 3 months: 2,191 (at the start 2,031).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 29%.
Patterns
From the last 93 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-zorig loses the most ELO on Dust 2: −11 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Most kills in a match: 41 · Dust 2
- Highest rating in a match: 2.05 · Ancient
Maps in detail
from the last 93 matchesCompared with players on the same level who have at least 15 matches on the map.
How -zorig plays
Across 93 matches -zorig averages K/R 0.71, ADR 79.6 and a rating of 1.00. Biggest strength: Headshot rate at 64%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 64% headshots. The strongest map is Ancient with a 79% win rate in 19 matches. In 31 of 93 matches the rating was 1.10 or higher (33%), in 36 it was below 0.90. In 66 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: June 2026 at 1.17. -zorig loses the most ELO on Dust 2 (−11 ELO, win rate 39%). Things go best in match 2 of the day (+46 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, +46 ELO. Improved over the last three months: Win rate +3 pp, ELO +160. Got weaker: K/R −0.07, Rating −0.11, ADR −6.0, Headshots −2 pp. Last 30 days: 22 matches, win rate 68%, net ELO +37.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.