-zh0
Name history of -zh0
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).
Compared with 1,425 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average33% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average45% headshots and so slightly below the average (47%).
Impact
AverageExactly 2 kills in 12.2% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average2.2 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 8 averageKills per round (K/R)
Best month: September 2026 with 0.75.
Rating, 1.00 is an average match
Best month: October 2026 with 1.06.
Damage per round (ADR)
Best month: October 2026 with 79.8.
Share of headshot kills
Best month: June 2026 with 49%.
Matches won (win rate)
Best month: August 2026 with 64%.
Best month: August 2026 with 1,943.
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 137 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-zh0 loses the most ELO in match 3 of the day: +31 ELO, 36% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.28 · Anubis
- Longest win streak: 7 wins in a row · Ancient
- Most kills in a match: 34 · Dust 2
Maps in detail
from the last 137 matchesCompared with players on the same level who have at least 15 matches on the map.
How -zh0 plays
Across 137 matches -zh0 averages K/R 0.71, ADR 75.1 and a rating of 1.01. Biggest strength: Deaths per round at just 70% (lower is better), better than 80% of level 8 players. Most room to improve: Utility damage per round at 2.2, better than only 7% of level 8 players. Averages 15.5 kills per match with 45% headshots. The strongest map is Anubis with a 60% win rate in 30 matches. In 47 of 137 matches the rating was 1.10 or higher (34%), in 52 it was below 0.90. In 118 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: October 2026 at 1.06. -zh0 loses the most ELO in match 3 of the day (+31 ELO, win rate 36%). Things go best on Mirage (+59 ELO, win rate 55%). Match no. 2 of the day goes best: 66% win rate, −34 ELO. Last 30 days: 38 matches, win rate 47%, net ELO +53.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.