-vuja
Name history of -vuja
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -vuja play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (264 matches).
Compared with 10,580 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (51%).
Clutch
Average33% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average44% headshots and so well below the average (52%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).
Utility and deaths
Average5.3 utility damage per round and so well above the average (3.8).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.74 (at the start 0.70). Right on the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.09.
Damage per round (ADR)
Best month: August 2026 with 84.7. Last 3 months: 79.2 (at the start 78.7). Just below the average (80.6).
Share of headshot kills
Best month: July 2026 with 46%. Last 3 months: 44% (at the start 46%). Well below the average (52%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 51% (at the start 55%). Just below the average (52%).
Best month: September 2026 with 3,495. Last 3 months: 2,975 (at the start 3,107).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 333 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-vuja loses the most ELO on Anubis: −58 ELO, 55% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Cache
- Most kills in a match: 40 · Dust 2
- Highest rating in a match: 2.25 · Ancient
Maps in detail
from the last 333 matchesCompared with players on the same level who have at least 15 matches on the map.
How -vuja plays
Across 333 matches -vuja averages K/R 0.73 and ADR 79.1; the rating across the 264 rated matches is 1.03. Biggest strength: Utility damage per round at 5.3, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 44%, better than only 11% of level 10 · 2,750-2,999 ELO players. Averages 16.1 kills per match with 44% headshots. The strongest map is Mirage with a 55% win rate in 102 matches. In 108 of 264 matches the rating was 1.10 or higher (41%), in 92 it was below 0.90. In 264 matches with detailed stats: 51 4Ks and 6 aces. Best month by rating: August 2026 at 1.09. -vuja loses the most ELO on Anubis (−58 ELO, win rate 55%). Things go best in match 3 of the day (+78 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, +78 ELO. Improved over the last three months: K/R +0.04. Got weaker: Headshots −2 pp, Win rate −4 pp, ELO −132. Unchanged in recent months: ADR at 79.2. Last 30 days: 113 matches, win rate 49%, net ELO −33.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.