-sunshinnzze

Russia
100 matches tracked 59 matches in 30 days
Last updated:

How does -sunshinnzze play?

Rating 1.02 (from 78 matches) K/R 0.74 ADR 80.2 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51% on level 9
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 59%
Rating spread from 78 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
EntryHeadshots
better than most on level 9 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 12%+2 pp better than 77%
Opening duels won 50%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 37%−2 pp better than 44%
Clutch 1v2 won 25%+4 pp better than 75%
Clutch kills per match 1.5−0.1 better than 39%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+7 pp better than 85%
AWP share of kills 9%−2 pp better than 51%
K/D 0.98−0.02 better than 36%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds
Rounds with 2K 13.6%+0.5 pp better than 58%
Rounds with 3K 3.9%0.0 pp level
MVPs per match 2.5+0.2 better than 76%
4Ks and aces 17x 4K, 6 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 42%
Utility damage per round 3.1−1.2 better than 23%
Enemies flashed per round 0.32+0.04 better than 64%
Rounds with a death 76%+4 pp better than 10%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.76.

Patterns

From the last 100 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −41 ELO
26 matches · 46% wins
On Sundays −28 ELO, win rate 48%

-sunshinnzze loses the most ELO on Dust 2: −41 ELO, 46% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Ancient
  2. Highest rating in a match: 2.02 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
53% better than 60%
0.76 better than 65%
81.6 better than 58%
1.03 better than 55%
52% of 196 duels better than 59%
35% of 17 situations better than 42%
Dust 226
46% better than 31%
0.83 better than 90%
88.3 better than 86%
1.19 better than 92%
50% of 123 duels better than 47%
36% of 14 situations better than 45%
Anubis16
69% better than 94%
0.70 better than 33%
76.6 better than 29%
0.98 better than 34%
50% of 100 duels level
50% of 6 situations better than 79%
Ancient14
50% -
0.72 -
77.3 -
1.00-
51% of 78 duels -
29% of 7 situations -
Nuke5
40% -
0.57 -
60.3 -
0.65-
52% of 27 duels -
25% of 4 situations -
Inferno3
67% -
0.44 -
62.1 -
0.59-
29% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -sunshinnzze plays

Across 100 matches -sunshinnzze averages K/R 0.74 and ADR 80.2; the rating across the 78 rated matches is 1.02. Biggest strength: Headshot rate at 55%. That is better than 85% of players on level 9. Most room to improve: Rounds with a death at 76%. That is better than only 10% of players on level 9. On average 16.6 kills per match, 55% of them headshots. The strongest map is Anubis with a 69% win rate in 16 matches. In 30 of 78 matches the rating was 1.10 or higher (38%), in 32 it was below 0.90. In 100 matches with detailed stats: 17 4Ks and 6 aces. Best month by rating: October 2026 at 1.05. -sunshinnzze loses the most ELO on Dust 2 (−41 ELO, win rate 46%). Things go best in match 1 of the day (+29 ELO, win rate 68%). Last 30 days: 59 matches, win rate 56%, ELO balance −54.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.