-sterling-

KZ
61 matches tracked 20 matches in 30 days
Last updated:

How does -sterling- play?

Rating 0.96 (from 40 matches) K/R 0.70 ADR 72.9 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19% on level 10
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 40 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 40% weak 0.75 to 0.89 10% very weak below 0.75 25%
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

-sterling- gets the first kill in 8 of 100 rounds. 3 percentage points below the level 10 average (11%).

Rounds with first kill 8%−3 pp better than 15%
Opening duels won 52%+1 pp better than 56%

Clutch

Average
Last one alive

-sterling- wins 46 of 100 1v1s. 6 percentage points above the level 10 average (40%).

Clutch 1v1 won 46%+6 pp better than 86%
Clutch 1v2 won 21%0 pp on par
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.00 kills per death. 0.04 below the level 10 average (1.04).

Headshot rate 52%+1 pp better than 59%
AWP share of kills 7%−4 pp better than 40%
K/D 1.00−0.04 better than 34%
Pistol kills per match 2.3
Knife kills 1 in 61 matches

Impact

Weakness
Damage and big rounds

-sterling- gets exactly 2 kills in 11.5 of 100 rounds. 1.9 percentage points below the level 10 average (13.4%).

2K rounds 11.5%−1.9 pp better than 8%
3K rounds 3.7%−0.4 pp better than 31%
MVPs per match 2.1−0.3 better than 24%
4Ks and aces 6x 4K, 0 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 2.7 utility damage per round from HEs and mollies. 1.4 below the level 10 average (4.1).

Utility hit rate 38%+3 pp better than 73%
Utility damage per round 2.7−1.4 better than 12%
Enemies flashed per round 0.16−0.14 better than 13%
Deaths per round 70%−1 pp better than 67%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, Headshots at 52%, ELO at 2,035
▼ Got worse
ADR −4.8, Win rate −12 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.57
MayJunJulAugSepOct

Best month: September 2026 with 1.00. Last 3 months: 0.69 (at the start 0.72). 0.05 below the level 10 average (0.74).

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.83 · Mirage
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
60% better than 81%
0.81 better than 78%
82.2 better than 58%
1.13 better than 78%
45% of 91 duels better than 16%
58% of 19 situations better than 93%
Ancient8
25% -
0.65 -
66.5 -
0.73-
44% of 32 duels -
40% of 5 situations -
Nuke8
38% -
0.55 -
59.5 -
0.85-
61% of 23 duels -
33% of 6 situations -
Anubis7
43% -
0.69 -
71.0 -
0.90-
50% of 24 duels -
50% of 2 situations -
Dust 26
50% -
0.57 -
67.9 -
0.76-
77% of 13 duels -
0% of 1 situations -
Inferno6
17% -
0.61 -
66.7 -
0.97-
55% of 20 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -sterling- plays

Across 61 matches -sterling- averages K/R 0.70 and ADR 72.9; the rating across the 40 rated matches is 0.96. Biggest strength: Clutch 1v1 won at 46%, better than 86% of level 10 players. Most room to improve: Damage per round (ADR) at 72.9, better than only 7% of level 10 players. Averages 15.2 kills per match with 52% headshots. In 10 of 40 matches the rating was 1.10 or higher (25%), in 14 it was below 0.90. In 40 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: September 2026 at 1.33. Got weaker: ADR −4.8, Win rate −12 pp. Unchanged in recent months: K/R at 0.69, Headshots at 52%, ELO at 2,035. Last 30 days: 20 matches, win rate 35%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.