-powwerredd

Russia
278 matches tracked 99 matches in 30 days
Last updated:

How does -powwerredd play?

Rating 1.06 (from 232 matches) K/R 0.75 ADR 85.7 from 278 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 232 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (212 matches).

2,500-2,749 ELO

Compared with 2,328 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 83%
Opening duels won 53%+2 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

34% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 24%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 26%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 1.06+0.04 · Ø 1.02 better than 51%
Pistol kills per match 4.4
Knife kills 9 in 278 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 13.7%+0.5 pp · Ø 13.2% better than 50%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 57%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 35x 4K, 7 aces in 212 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 42%+8 pp · Ø 34% better than 92%
Utility damage per round 6.0+2.0 · Ø 4.0 better than 90%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 42%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.08, ELO +56
= Stayed the same
ADR at 86.5
▼ Got worse
Headshots −2 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.76 (at the start 0.71). Slightly above the average (0.73).

Patterns

From the last 278 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −30 ELO
42 matches · 43% win rate
On Mirage −24 ELO
93 matches · 46% win rate
Between 12:00 and 18:00 −24 ELO, win rate 41%
On Tuesdays −135 ELO, win rate 43%

-powwerredd loses the most ELO on Anubis: −30 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 37 · Dust 2
  3. Highest rating in a match: 2.37 · Mirage

Maps in detail

from the last 278 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage93
46% better than 24%
0.77 better than 60%
84.9 better than 67%
1.07 better than 59%
53% of 520 duels better than 57%
28% of 50 situations better than 19%
Ancient57
58% better than 69%
0.80 better than 70%
96.6 better than 95%
1.14 better than 76%
55% of 288 duels better than 66%
41% of 39 situations better than 58%
Dust 247
49% better than 36%
0.72 better than 35%
85.7 better than 70%
1.05 right on the average
53% of 282 duels better than 56%
31% of 36 situations better than 29%
Anubis42
43% better than 18%
0.68 better than 20%
77.2 better than 27%
0.99 better than 30%
50% of 232 duels better than 38%
42% of 31 situations better than 60%
Nuke23
39% better than 8%
0.74 better than 41%
83.5 better than 59%
0.93 better than 16%
55% of 124 duels better than 66%
25% of 16 situations better than 17%
Inferno14
79% -
0.67 -
79.2 -
1.04-
41% of 78 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -powwerredd plays

Across 278 matches -powwerredd averages K/R 0.75 and ADR 85.7; the rating across the 232 rated matches is 1.06. Biggest strength: Utility hit rate at 42%, better than 92% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 47% headshots. The strongest map is Inferno with a 79% win rate in 14 matches. In 98 of 232 matches the rating was 1.10 or higher (42%), in 76 it was below 0.90. In 212 matches with detailed stats: 35 4Ks and 7 aces. Best month by rating: August 2026 at 1.08. -powwerredd loses the most ELO on Anubis (−30 ELO, win rate 43%). Things go best on Dust 2 (+10 ELO, win rate 49%). Match no. 1 of the day goes best: 64% win rate, −54 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, ELO +56. Got weaker: Headshots −2 pp, Win rate −3 pp. Unchanged in recent months: ADR at 86.5. Last 30 days: 99 matches, win rate 56%, net ELO +61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.