-pegasus--

Italy
On FACEIT since 2022 141 matches tracked 40 matches in 30 days
Last updated:

How does -pegasus-- play?

Rating 1.00 K/R 0.72 ADR 78.6 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 141 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 33% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

2,750-2,999 ELO

Compared with 10,593 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 50%−1 pp · Ø 51% better than 31%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 39%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (52%).

Headshot rate 58%+6 pp · Ø 52% better than 84%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.00−0.05 · Ø 1.05 better than 25%
Pistol kills per match 3.3
Knife kills 2 in 141 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 61%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 9%
MVPs per match 2.4+0.1 · Ø 2.3 better than 50%
4Ks and aces 14x 4K, 2 aces in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.0).

Utility hit rate 39%+5 pp · Ø 34% better than 82%
Utility damage per round 5.4+1.4 · Ø 4.0 better than 85%
Enemies flashed per round 0.36+0.04 · Ø 0.32 better than 67%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Win rate +4 pp, ELO +236
= Stayed the same
K/R at 0.72, Rating at 1.00, ADR at 78.5, Headshots at 58%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.72 (at the start 0.73). Just below the average (0.74).

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −105 ELO
27 matches · 44% win rate
In match 2 of the day −7 ELO
22 matches · 41% win rate
Between 0:00 and 6:00 −114 ELO, win rate 25%

-pegasus-- loses the most ELO in match 1 of the day: −105 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Mirage
  2. Most kills in a match: 39 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
55% better than 57%
0.72 better than 34%
78.5 better than 33%
0.97 better than 20%
55% of 160 duels better than 66%
33% of 18 situations better than 35%
Mirage37
62% better than 84%
0.72 better than 32%
78.2 better than 30%
1.00 better than 30%
49% of 99 duels better than 30%
37% of 19 situations better than 45%
Ancient27
44% better than 21%
0.78 better than 62%
85.0 better than 63%
1.07 better than 56%
47% of 90 duels better than 21%
40% of 20 situations better than 55%
Anubis19
32% better than 3%
0.69 better than 21%
74.2 better than 13%
0.99 better than 28%
44% of 70 duels better than 12%
39% of 18 situations better than 52%
Nuke8
38% -
0.66 -
66.6 -
0.97-
50% of 32 duels -
0% of 4 situations -
Inferno7
29% -
0.62 -
74.5 -
0.86-
33% of 27 duels -
33% of 6 situations -
Cache3
67% -
0.76 -
86.4 -
1.02-
30% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -pegasus-- plays

Across 141 matches -pegasus-- averages K/R 0.72, ADR 78.6 and a rating of 1.00. Biggest strength: Utility damage per round at 5.4, better than 85% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,750-2,999 ELO players. Averages 16.3 kills per match with 58% headshots. The strongest map is Mirage with a 62% win rate in 37 matches. In 43 of 141 matches the rating was 1.10 or higher (30%), in 52 it was below 0.90. In 69 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: October 2026 at 1.05. -pegasus-- loses the most ELO in match 1 of the day (−105 ELO, win rate 44%). Things go best from match 5 of the day (+129 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +129 ELO. Improved over the last three months: Win rate +4 pp, ELO +236. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 78.5, Headshots at 58%. Last 30 days: 40 matches, win rate 53%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.