-no0L

MY
121 matches tracked 27 matches in 30 days
Last updated:

How does -no0L play?

Rating 0.91 K/R 0.67 ADR 76.9 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11% on level 8
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with at least a normal rating (0.90 and up). 50%
Rating spread from 121 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 14% normal 0.90 to 1.09 28% weak 0.75 to 0.89 23% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 33%
Opening duels won 42%−8 pp better than 3%

Clutch

Weakness
Last one alive
Clutch 1v1 won 36%−2 pp better than 40%
Clutch 1v2 won 13%−7 pp better than 8%
Clutch kills per match 1.3−0.3 better than 22%

Weapons and aim

Weakness
Where do the kills come from?
Headshot rate 39%−8 pp better than 10%
AWP share of kills 4%−6 pp better than 24%
K/D 0.89−0.11 better than 10%
Pistol kills per match 2.8
Knife kills 1 in 121 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 13.0%−0.1 pp better than 45%
Rounds with 3K 2.9%−1.0 pp better than 10%
MVPs per match 1.8−0.4 better than 8%
4Ks and aces 13x 4K, 1 ace in 121 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 37%
Utility damage per round 4.30.0 level
Enemies flashed per round 0.24−0.04 better than 42%
Rounds with a death 75%+3 pp better than 21%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.68.

Patterns

From the last 121 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −78 ELO
23 matches · 22% wins

-no0L loses the most ELO on Dust 2: −78 ELO, 22% wins

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 1.95 · Dust 2
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient24
58% better than 73%
0.64 better than 11%
74.0 better than 17%
0.85 better than 6%
43% of 109 duels better than 13%
55% of 11 situations better than 84%
Dust 223
22% better than 1%
0.68 better than 25%
79.7 better than 49%
0.90 better than 14%
38% of 105 duels better than 3%
30% of 10 situations better than 29%
Mirage22
55% better than 68%
0.66 better than 17%
73.2 better than 17%
0.91 better than 17%
37% of 86 duels better than 2%
42% of 12 situations better than 64%
Inferno19
58% better than 67%
0.70 better than 41%
79.5 better than 52%
0.99 better than 43%
47% of 98 duels better than 30%
10% of 10 situations better than 5%
Anubis18
44% better than 25%
0.70 better than 31%
81.2 better than 52%
0.93 better than 21%
43% of 102 duels better than 12%
31% of 13 situations better than 33%
Cache9
44% -
0.61 -
72.0 -
0.81-
30% of 33 duels -
57% of 7 situations -
Nuke5
60% -
0.74 -
75.1 -
0.97-
48% of 21 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -no0L plays

Across 121 matches -no0L averages K/R 0.67, ADR 76.9 and a rating of 0.91. Most room to improve: Opening duels won at 42%. That is better than only 3% of players on level 8. On average 14.9 kills per match, 39% of them headshots. The strongest map is Ancient with a 58% win rate in 24 matches. In 26 of 121 matches the rating was 1.10 or higher (21%), in 61 it was below 0.90. In 121 matches with detailed stats: 13 4Ks and 1 aces. Best month by rating: August 2026 at 0.92. -no0L loses the most ELO on Dust 2 (−78 ELO, win rate 22%). Things go best on Mirage (+50 ELO, win rate 55%). Last 30 days: 27 matches, win rate 44%, ELO balance +46.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.