Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength1.15 K/D and so clearly above the average (1.02).
Impact
StrengthExactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average2.3 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.99. Last 3 months: 0.77 (at the start 0.90). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.39. Last 3 months: 1.09 (at the start 1.29). Clearly above the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 96.3. Last 3 months: 79.3 (at the start 90.4). Just below the average (80.4).
Share of headshot kills
Best month: June 2026 with 62%. Last 3 months: 54% (at the start 56%). Clearly above the average (49%).
Matches won (win rate)
Best month: May 2026 with 75%. Last 3 months: 51% (at the start 63%). Just below the average (52%).
Best month: August 2026 with 1,988. Last 3 months: 1,827 (at the start 1,472).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 202 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-krypt_ loses the most ELO on Dust 2: −53 ELO, 54% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Inferno
- Longest win streak: 6 wins in a row · Ancient
- Highest rating in a match: 2.40 · Ancient
Maps in detail
from the last 202 matchesCompared with players on the same level who have at least 15 matches on the map.
How -krypt_ plays
Across 202 matches -krypt_ averages K/R 0.80, ADR 81.8 and a rating of 1.13. Biggest strength: K/D at 1.15, better than 90% of level 9 players. Most room to improve: Utility damage per round at 2.3, better than only 6% of level 9 players. Averages 17.5 kills per match with 55% headshots. The strongest map is Ancient with a 70% win rate in 27 matches. In 103 of 202 matches the rating was 1.10 or higher (51%), in 63 it was below 0.90. In 143 matches with detailed stats: 37 4Ks and 2 aces. Best month by rating: June 2026 at 1.39. -krypt_ loses the most ELO on Dust 2 (−53 ELO, win rate 54%). Things go best from match 5 of the day (+51 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +51 ELO. Improved over the last three months: ELO +355. Got weaker: K/R −0.13, Rating −0.20, ADR −11.1, Headshots −2 pp, Win rate −12 pp.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.