-kosoyz

USA
67 matches tracked 28 matches in 30 days
Last updated:

How does -kosoyz play?

Rating 1.03 K/R 0.74 ADR 77.6 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57% on level 9
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 67 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Compared with 1,682 players on level 9, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

-kosoyz wins 54 of 100 opening duels. 3 percentage points above the level 9 average (51%).

Rounds with first kill 10%0 pp on par
Opening duels won 54%+3 pp better than 78%

Clutch

Strength
Last one alive

Averages 2.1 kills per match as the last one alive. 0.5 above the level 9 average (1.6).

Clutch 1v1 won 44%+6 pp better than 80%
Clutch 1v2 won 24%+3 pp better than 68%
Clutch kills per match 2.1+0.5 better than 86%

Weapons and aim

Average
Where do the kills come from?

46 of 100 kills by -kosoyz are headshots. 2 percentage points below the level 9 average (48%).

Headshot rate 46%−2 pp better than 35%
AWP share of kills 18%+8 pp better than 83%
K/D 1.04+0.03 better than 60%
Pistol kills per match 2.5
Knife kills 1 in 67 matches

Impact

Weakness
Damage and big rounds

Averages 2.0 round MVPs per match. 0.2 below the level 9 average (2.2).

2K rounds 13.9%+0.8 pp better than 67%
3K rounds 3.3%−0.7 pp better than 20%
MVPs per match 2.0−0.2 better than 18%
4Ks and aces 12x 4K, 2 aces in 67 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Averages 0.06 enemies flashed per round (6 per 100 rounds). 0.22 below the level 9 average (0.28).

Utility hit rate 28%−7 pp better than 10%
Utility damage per round 2.0−2.3 better than 4%
Enemies flashed per round 0.06−0.22 better than 2%
Deaths per round 71%−1 pp better than 64%

Progress

One value per month, dashed line is the level 9 average
Whether -kosoyz is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 67 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Best month: August 2026 with 0.75.

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −42 ELO
23 matches · 52% win rate

-kosoyz loses the most ELO on Mirage: −42 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Dust 2
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 1.69 · Anubis

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
52% better than 55%
0.71 better than 37%
74.2 better than 20%
0.97 better than 33%
53% of 105 duels better than 64%
25% of 20 situations better than 16%
Dust 220
50% better than 47%
0.76 better than 66%
79.3 better than 45%
1.07 better than 68%
57% of 93 duels better than 84%
59% of 22 situations better than 92%
Nuke9
44% -
0.65 -
70.4 -
0.89-
32% of 25 duels -
0% of 2 situations -
Anubis7
71% -
0.84 -
83.6 -
1.17-
57% of 35 duels -
67% of 6 situations -
Inferno5
80% -
0.84 -
90.1 -
1.19-
65% of 20 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -kosoyz plays

Across 67 matches -kosoyz averages K/R 0.74, ADR 77.6 and a rating of 1.03. Biggest strength: Clutch 1v1 won at 44%, better than 80% of level 9 players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 9 players. Averages 16.8 kills per match with 46% headshots. The strongest map is Mirage with a 52% win rate in 23 matches. In 24 of 67 matches the rating was 1.10 or higher (36%), in 24 it was below 0.90. In 67 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: August 2026 at 1.04. -kosoyz loses the most ELO on Mirage (−42 ELO, win rate 52%). Things go best from match 5 of the day (+28 ELO, win rate 65%). From match no. 5 of the day on, things go best: 65% win rate, +28 ELO. Last 30 days: 28 matches, win rate 46%, net ELO −73.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.