-katsu

Ukraine
On FACEIT since 2023 106 matches tracked
Last updated:

How does -katsu play?

Rating 0.97 K/R 0.71 ADR 77.8 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 106 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 21% weak 0.75 to 0.89 24% very weak below 0.75 26%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 48%−2 pp · Ø 50% better than 22%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 27%−12 pp · Ø 39% better than 5%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.97−0.03 · Ø 1.00 better than 23%
Pistol kills per match 2.2

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.0%).

2K rounds 13.5%+0.4 pp · Ø 13.1% better than 48%
3K rounds 3.2%−0.8 pp · Ø 4.0% better than 13%
MVPs per match 2.0−0.2 · Ø 2.2 better than 15%
4Ks and aces 12x 4K, 2 aces in 87 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (4.1).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 2.6−1.5 · Ø 4.1 better than 11%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 20%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -katsu is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 87 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: June 2026 with 0.86.

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −59 ELO
22 matches · 27% win rate
On Mirage −40 ELO
29 matches · 48% win rate
In match 2 of the day −32 ELO
22 matches · 36% win rate

-katsu loses the most ELO on Dust 2: −59 ELO, 27% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.21 · Anubis
  3. Most kills in a match: 49 · Ancient

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
48% better than 35%
0.71 better than 33%
78.2 better than 36%
0.96 better than 25%
47% of 120 duels better than 26%
10% of 10 situations better than 2%
Ancient25
52% right on the average
0.63 better than 6%
67.4 better than 1%
0.88 better than 6%
46% of 108 duels better than 22%
33% of 15 situations better than 36%
Dust 222
27% better than 1%
0.71 better than 35%
78.9 better than 39%
0.97 better than 27%
44% of 72 duels better than 16%
40% of 10 situations better than 55%
Anubis17
53% right on the average
0.83 better than 86%
87.9 better than 81%
1.11 better than 73%
58% of 86 duels better than 82%
36% of 11 situations better than 41%
Inferno7
57% -
0.81 -
84.7 -
1.07-
55% of 33 duels -
40% of 5 situations -
Cache5
20% -
0.66 -
81.7 -
0.85-
53% of 19 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -katsu plays

Across 106 matches -katsu averages K/R 0.71, ADR 77.8 and a rating of 0.97. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 27%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 57% headshots. The strongest map is Anubis with a 53% win rate in 17 matches. In 31 of 106 matches the rating was 1.10 or higher (29%), in 53 it was below 0.90. In 87 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: June 2026 at 1.09. -katsu loses the most ELO on Dust 2 (−59 ELO, win rate 27%). Things go best in match 1 of the day (−30 ELO, win rate 52%). Match no. 1 of the day goes best: 52% win rate, −30 ELO. Last 30 days: 6 matches, win rate 17%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.