-gxbriel
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
Average43% of opening duels won and so well below the average (51%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Weakness0.89 K/D and so clearly below the average (1.02).
Impact
WeaknessExactly 2 kills in 11.4% of rounds and so clearly below the average (13.3%).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.68. Last 3 months: 0.67 (at the start 0.66). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 0.94. Last 3 months: 0.91 (at the start 0.93). Well below the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 77.1. Last 3 months: 74.3 (at the start 77.1). Clearly below the average (80.2).
Share of headshot kills
Best month: July 2026 with 43%. Last 3 months: 40% (at the start 43%). Well below the average (50%).
Matches won (win rate)
Best month: July 2026 with 51%. Last 3 months: 47% (at the start 51%). Slightly below the average (49%).
Best month: August 2026 with 2,231. Last 3 months: 2,038 (at the start 2,083).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 55%.
Patterns
From the last 105 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-gxbriel loses the most ELO on Dust 2: −91 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Inferno
- Most kills in a match: 29 · Inferno
- Highest rating in a match: 1.93 · Inferno
Maps in detail
from the last 105 matchesCompared with players on the same level who have at least 15 matches on the map.
How -gxbriel plays
Across 105 matches -gxbriel averages K/R 0.67, ADR 75.3 and a rating of 0.91. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 43%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 41% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 25 of 105 matches the rating was 1.10 or higher (24%), in 52 it was below 0.90. In 64 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: September 2026 at 0.94. -gxbriel loses the most ELO on Dust 2 (−91 ELO, win rate 50%). Things go best in match 3 of the day (+20 ELO, win rate 55%). Match no. 3 of the day goes best: 55% win rate, +20 ELO. Got weaker: Headshots −3 pp, Win rate −4 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.91, ADR at 74.3, ELO at 2,038.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.