-fR3z
Name history of -fR3z
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -fR3z play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (202 matches).
Compared with 2,043 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.10 K/D and so slightly above the average (1.02).
Impact
AverageExactly 2 kills in 14.2% of rounds and so slightly above the average (13.4%).
Utility and deaths
Average0.54 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.76 (at the start 0.72). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.13. Last 3 months: 1.08 (at the start 1.00). Clearly above the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 85.3. Last 3 months: 82.9 (at the start 79.5). Slightly above the average (80.3).
Share of headshot kills
Best month: June 2026 with 51%. Last 3 months: 50% (at the start 49%). Right on the average (50%).
Matches won (win rate)
Best month: June 2026 with 57%. Last 3 months: 48% (at the start 54%). Slightly below the average (50%).
Best month: July 2026 with 2,804. Last 3 months: 2,543 (at the start 2,804).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 278 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-fR3z loses the most ELO on Mirage: −90 ELO, 55% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.29 · Mirage
- Longest win streak: 5 wins in a row · Mirage
- Most kills in a match: 39 · Mirage
Maps in detail
from the last 278 matchesCompared with players on the same level who have at least 15 matches on the map.
How -fR3z plays
Across 278 matches -fR3z averages K/R 0.75 and ADR 82.1; the rating across the 248 rated matches is 1.07. Biggest strength: Deaths per round at just 69% (lower is better), better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 49% headshots. The strongest map is Inferno with a 56% win rate in 18 matches. In 121 of 248 matches the rating was 1.10 or higher (49%), in 76 it was below 0.90. In 202 matches with detailed stats: 32 4Ks and 4 aces. Best month by rating: August 2026 at 1.13. -fR3z loses the most ELO on Mirage (−90 ELO, win rate 55%). Things go best on Nuke (+90 ELO, win rate 36%). Improved over the last three months: K/R +0.04, Rating +0.08. Got weaker: Win rate −6 pp, ELO −261. Unchanged in recent months: ADR at 82.9, Headshots at 50%. Last 30 days: 22 matches, win rate 41%, net ELO −60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.