-bkx

Brazil
143 matches tracked
ELO
2,246
Peak across the last 143 matches: 2,294
Rank SA ▲ 445 places
#2,812
BR #1,917 in BR
30 days · prev. #3,257 · best #2,812
Last updated:

How does -bkx play?

Rating 1.10 (from 95 matches) K/R 0.75 ADR 82.3 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 95 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 16%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 50%−1 pp · Ø 51% better than 44%

Clutch

Average
Last one alive

41% of 1v1s won and so just above the average (39%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.02).

Headshot rate 53%+3 pp · Ø 50% better than 70%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.13+0.11 · Ø 1.02 better than 83%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).

2K rounds 12.7%−0.6 pp · Ø 13.3% better than 33%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 74%
MVPs per match 2.4+0.1 · Ø 2.3 better than 63%
4Ks and aces 11x 4K, 1 ace in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 43%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 74%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 87%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, ADR at 81.6
▼ Got worse
Rating −0.13, Headshots −2 pp, Win rate −16 pp, ELO −113

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.74 (at the start 0.76). Just above the average (0.73).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −10 ELO
46 matches · 50% win rate
On Wednesdays +2 ELO, win rate 42%

-bkx loses the most ELO on Dust 2: −10 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Dust 2
  2. Highest rating in a match: 2.73 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
50% better than 43%
0.72 better than 41%
79.4 better than 43%
1.08 better than 68%
54% of 102 duels better than 67%
50% of 18 situations better than 80%
Inferno32
72% better than 94%
0.79 better than 71%
84.1 better than 61%
1.23 better than 93%
50% of 48 duels better than 38%
33% of 9 situations better than 46%
Anubis23
43% better than 20%
0.71 better than 39%
80.8 better than 55%
1.00 better than 43%
46% of 65 duels better than 23%
25% of 12 situations better than 18%
Ancient17
24% better than 1%
0.65 better than 10%
75.6 better than 20%
0.89-
49% of 35 duels better than 36%
29% of 14 situations better than 24%
Cache13
38% -
0.89 -
93.2 -
1.38-
53% of 59 duels -
75% of 4 situations -
Overpass6
17% -
0.89 -
96.2 -
-
-
-
Mirage4
50% -
0.73 -
82.2 -
1.06-
58% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -bkx plays

Across 143 matches -bkx averages K/R 0.75 and ADR 82.3; the rating across the 95 rated matches is 1.10. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 53% headshots. The strongest map is Inferno with a 72% win rate in 32 matches. In 40 of 95 matches the rating was 1.10 or higher (42%), in 32 it was below 0.90. In 67 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: July 2026 at 1.21. -bkx loses the most ELO on Dust 2 (−10 ELO, win rate 50%). Things go best on Inferno (+1 ELO, win rate 72%). Got weaker: Rating −0.13, Headshots −2 pp, Win rate −16 pp, ELO −113. Unchanged in recent months: K/R at 0.74, ADR at 81.6. Last 30 days: 1 matches, win rate 0%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.