Name history of -bernard_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -bernard_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).
Compared with 1,403 players in this group, each player over up to their last 100 matches.
Opening
Weakness43% of opening duels won and so well below the average (51%).
Clutch
Average13% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average38% headshots and so well below the average (47%).
Impact
WeaknessExactly 2 kills in 11.1% of rounds and so well below the average (13.4%).
Utility and deaths
Strength0.59 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.71. Last 3 months: 0.67 (at the start 0.70). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 0.99. Last 3 months: 0.94 (at the start 0.99). Clearly below the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 79.0. Last 3 months: 76.7 (at the start 77.8). Slightly below the average (80.2).
Share of headshot kills
Best month: August 2026 with 41%. Last 3 months: 41% (at the start 37%). Well below the average (47%).
Matches won (win rate)
Best month: June 2026 with 56%. Last 3 months: 38% (at the start 53%). Well below the average (51%).
Best month: July 2026 with 1,979. Last 3 months: 1,533 (at the start 1,979).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 115 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-bernard_ loses the most ELO in match 3 of the day: −28 ELO, 36% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.58 · Mirage
- Most kills in a match: 37 · Anubis
- Longest win streak: 6 wins in a row · Cache
Maps in detail
from the last 115 matchesCompared with players on the same level who have at least 15 matches on the map.
How -bernard_ plays
Across 115 matches -bernard_ averages K/R 0.69 and ADR 77.6; the rating across the 41 rated matches is 0.97. Biggest strength: Utility damage per round at 7.1, better than 95% of level 8 players. Most room to improve: Opening duels won at 43%, better than only 5% of level 8 players. Averages 15.5 kills per match with 38% headshots. The strongest map is Ancient with a 58% win rate in 26 matches. In 14 of 41 matches the rating was 1.10 or higher (34%), in 18 it was below 0.90. In 21 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: July 2026 at 0.99. -bernard_ loses the most ELO in match 3 of the day (−28 ELO, win rate 36%). Things go best in match 2 of the day (+25 ELO, win rate 67%). Match no. 2 of the day goes best: 67% win rate, +25 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Rating −0.05, Win rate −15 pp, ELO −446. Unchanged in recent months: K/R at 0.67, ADR at 76.7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.