-bedo
Name history of -bedo
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -bedo play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (160 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Weakness15% of 1v2s won and so clearly below the average (20%).
Weapons and aim
Average0.85 K/D and so clearly below the average (1.00).
Impact
WeaknessExactly 3 kills in 2.1% of rounds and so well below the average (4.0%).
Utility and deaths
Weakness0.14 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.69. Last 3 months: 0.59 (at the start 0.65). Well below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 0.87. Last 3 months: 0.82 (at the start 0.87). Well below the average (1.01).
Damage per round (ADR)
Best month: May 2026 with 74.6. Last 3 months: 67.3 (at the start 72.7). Well below the average (79.4).
Share of headshot kills
Best month: August 2026 with 58%. Last 3 months: 56% (at the start 49%). Well above the average (50%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 51% (at the start 52%). Well above the average (45%).
Best month: October 2026 with 2,407. Last 3 months: 2,407 (at the start 2,203).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 258 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-bedo loses the most ELO from match 5 of the day: −99 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.82 · Dust 2
- Longest win streak: 6 wins in a row · Anubis
- Most kills in a match: 31 · Anubis
Maps in detail
from the last 258 matchesCompared with players on the same level who have at least 15 matches on the map.
How -bedo plays
Across 258 matches -bedo averages K/R 0.61 and ADR 69.3; the rating across the 209 rated matches is 0.83. Most room to improve: Rating at 0.83, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 13.6 kills per match with 53% headshots. The strongest map is Anubis with a 56% win rate in 50 matches. In 29 of 209 matches the rating was 1.10 or higher (14%), in 127 it was below 0.90. In 160 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: July 2026 at 0.87. -bedo loses the most ELO from match 5 of the day (−99 ELO, win rate 45%). Things go best on Nuke (+30 ELO, win rate 46%). Improved over the last three months: Headshots +7 pp, ELO +204. Got weaker: K/R −0.06, Rating −0.05, ADR −5.4. Unchanged in recent months: Win rate at 51%. Last 30 days: 38 matches, win rate 53%, net ELO −6.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.