-b4nger

Russia
161 matches tracked 21 matches in 30 days
Last updated:

How does -b4nger play?

Rating 1.11 K/R 0.80 ADR 86.9 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 161 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 25% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
AWPerMulti-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

Level 8

Compared with 1,493 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.02).

Headshot rate 45%−3 pp · Ø 48% better than 38%
AWP share of kills 20%+10 pp · Ø 10% better than 87%
K/D 1.11+0.09 · Ø 1.02 better than 85%
Pistol kills per match 2.8
Knife kills 4 in 161 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.0%).

2K rounds 14.6%+1.4 pp · Ø 13.2% better than 84%
3K rounds 5.4%+1.4 pp · Ø 4.0% better than 94%
MVPs per match 2.5+0.2 · Ø 2.3 better than 79%
4Ks and aces 25x 4K, 2 aces in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 3%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 29%
Enemies flashed per round 0.26−0.01 · Ø 0.27 better than 49%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.05, Headshots +5 pp, ELO +295
= Stayed the same
K/R at 0.81, ADR at 87.7, Win rate at 54%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.81 (at the start 0.78). Clearly above the average (0.73).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −81 ELO
51 matches · 53% win rate
In match 2 of the day ±0 ELO
25 matches · 44% win rate
Between 0:00 and 6:00 −80 ELO, win rate 35%
On Sundays −35 ELO, win rate 42%

-b4nger loses the most ELO on Mirage: −81 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.35 · Ancient

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
53% better than 61%
0.77 better than 73%
84.0 better than 74%
1.08 better than 75%
47% of 305 duels better than 31%
42% of 26 situations better than 63%
Dust 249
47% better than 36%
0.78 better than 75%
86.8 better than 82%
1.06 better than 67%
52% of 284 duels better than 58%
30% of 27 situations better than 28%
Anubis24
67% better than 91%
0.88 better than 98%
93.9 better than 97%
1.25 better than 97%
63% of 136 duels better than 96%
50% of 18 situations better than 77%
Ancient21
48% better than 42%
0.83 better than 90%
88.7 better than 88%
1.18 better than 93%
57% of 142 duels better than 82%
29% of 14 situations better than 32%
Cache7
71% -
0.79 -
88.1 -
1.06-
54% of 39 duels -
0% of 4 situations -
Nuke5
80% -
0.80 -
82.5 -
1.15-
47% of 30 duels -
0% of 2 situations -
Inferno4
25% -
0.77 -
80.8 -
1.04-
39% of 23 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -b4nger plays

Across 161 matches -b4nger averages K/R 0.80, ADR 86.9 and a rating of 1.11. Biggest strength: Rounds with first kill at 15%, better than 96% of level 8 players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 8 players. Averages 17.4 kills per match with 45% headshots. The strongest map is Anubis with a 67% win rate in 24 matches. In 81 of 161 matches the rating was 1.10 or higher (50%), in 44 it was below 0.90. In 94 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: October 2026 at 1.19. -b4nger loses the most ELO on Mirage (−81 ELO, win rate 53%). Things go best on Dust 2 (+38 ELO, win rate 47%). Improved over the last three months: Rating +0.05, Headshots +5 pp, ELO +295. Unchanged in recent months: K/R at 0.81, ADR at 87.7, Win rate at 54%. Last 30 days: 21 matches, win rate 76%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.