-b3ta
Name history of -b3ta
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -b3ta play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength2.5 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average48% headshots and so slightly below the average (50%).
Impact
Average2.1 MVPs per match and so slightly below the average (2.2).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: May 2026 with 0.83. Last 3 months: 0.72 (at the start 0.71). Right on the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.06. Last 3 months: 1.03 (at the start 0.94). Just above the average (1.01).
Damage per round (ADR)
Best month: May 2026 with 86.4. Last 3 months: 78.6 (at the start 78.0). Just below the average (79.4).
Share of headshot kills
Best month: September 2026 with 52%. Last 3 months: 51% (at the start 44%). Just above the average (50%).
Matches won (win rate)
Best month: May 2026 with 67%. Last 3 months: 50% (at the start 52%). Clearly above the average (45%).
Best month: October 2026 with 2,413.
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 182 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-b3ta loses the most ELO on Dust 2: −104 ELO, 31% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.83 · Mirage
- Most kills in a match: 37 · Cache
- Longest win streak: 5 wins in a row · Inferno
Maps in detail
from the last 182 matchesCompared with players on the same level who have at least 15 matches on the map.
How -b3ta plays
Across 182 matches -b3ta averages K/R 0.72 and ADR 78.4; the rating across the 132 rated matches is 1.02. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 48% headshots. The strongest map is Cache with a 62% win rate in 13 matches. In 51 of 132 matches the rating was 1.10 or higher (39%), in 50 it was below 0.90. In 112 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: September 2026 at 1.06. -b3ta loses the most ELO on Dust 2 (−104 ELO, win rate 31%). Things go best on Mirage (+35 ELO, win rate 60%). Match no. 3 of the day goes best: 55% win rate, −55 ELO. Improved over the last three months: Rating +0.09, Headshots +7 pp. Unchanged in recent months: K/R at 0.72, ADR at 78.6, Win rate at 50%. Last 30 days: 47 matches, win rate 49%, net ELO +90.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.