-an7aGon1st
Name history of -an7aGon1st
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -an7aGon1st play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).
Compared with 10,593 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average58% headshots and so well above the average (52%).
Impact
WeaknessExactly 3 kills in 3.0% of rounds and so well below the average (4.1%).
Utility and deaths
AverageDied in 68% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.71. Last 3 months: 0.69 (at the start 0.71). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.02. Last 3 months: 0.99 (at the start 1.01). Clearly below the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 77.2. Last 3 months: 73.3 (at the start 77.2). Clearly below the average (80.6).
Share of headshot kills
Best month: August 2026 with 61%. Last 3 months: 58% (at the start 56%). Well above the average (52%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 56% (at the start 50%). Clearly above the average (52%).
Best month: July 2026 with 2,933. Last 3 months: 2,901 (at the start 2,874).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 146 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-an7aGon1st loses the most ELO on Dust 2: −52 ELO, 53% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Ancient
- Most kills in a match: 35 · Ancient
- Highest rating in a match: 1.93 · Anubis
Maps in detail
from the last 146 matchesCompared with players on the same level who have at least 15 matches on the map.
How -an7aGon1st plays
Across 146 matches -an7aGon1st averages K/R 0.69, ADR 74.0 and a rating of 0.99. Biggest strength: Headshot rate at 58%, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: 3K rounds at 3.0%, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 15.1 kills per match with 58% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 51 of 146 matches the rating was 1.10 or higher (35%), in 60 it was below 0.90. In 118 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: August 2026 at 1.02. -an7aGon1st loses the most ELO on Dust 2 (−52 ELO, win rate 53%). Things go best from match 5 of the day (+99 ELO, win rate 65%). Match no. 3 of the day goes best: 69% win rate, −28 ELO. Improved over the last three months: Headshots +2 pp, Win rate +6 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.99, ADR at 73.3, ELO at 2,901. Last 30 days: 39 matches, win rate 51%, net ELO +59.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.