How does -REVO-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).
Compared with 996 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so slightly above the average (50%).
Clutch
Strength38% of 1v2s won and so well above the average (23%).
Weapons and aim
Average1.04 K/D and so just above the average (1.00).
Impact
AverageExactly 3 kills in 4.6% of rounds and so clearly above the average (3.9%).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.77. Last 3 months: 0.76 (at the start 0.75). Slightly above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08.
Damage per round (ADR)
Best month: June 2026 with 85.3. Last 3 months: 80.7 (at the start 84.3). Just above the average (79.5).
Share of headshot kills
Best month: September 2026 with 52%. Last 3 months: 41% (at the start 42%). Clearly below the average (45%).
Matches won (win rate)
Best month: July 2026 with 63%. Last 3 months: 49% (at the start 56%). Slightly below the average (51%).
Best month: August 2026 with 1,366.
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 89 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-REVO-- loses the most ELO on Dust 2: −26 ELO, 60% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.40 · Mirage
- Most kills in a match: 36 · Anubis
Maps in detail
from the last 89 matchesCompared with players on the same level who have at least 15 matches on the map.
How -REVO-- plays
Across 89 matches -REVO-- averages K/R 0.76 and ADR 82.0; the rating across the 57 rated matches is 1.06. Biggest strength: Utility hit rate at 40%, better than 83% of level 6 players. Averages 16.4 kills per match with 42% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 25 of 57 matches the rating was 1.10 or higher (44%), in 21 it was below 0.90. In 57 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: August 2026 at 1.08. -REVO-- loses the most ELO on Dust 2 (−26 ELO, win rate 60%). Things go best on Mirage (+8 ELO, win rate 55%). Match no. 1 of the day goes best: 61% win rate, −41 ELO. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.76, ADR at 80.7, Headshots at 41%. Last 30 days: 6 matches, win rate 50%, net ELO −49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.