-Patii
Name history of -Patii
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -Patii play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).
Compared with 1,723 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so right on the average (50%).
Clutch
Strength27% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average48% headshots and so just below the average (49%).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (3.9%).
Utility and deaths
Strength6.0 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Feb to May 2026.
Kills per round (K/R)
Best month: May 2026 with 0.86. Last 3 months: 0.77 (at the start 0.65). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.08.
Damage per round (ADR)
Best month: May 2026 with 93.3. Last 3 months: 86.6 (at the start 72.9). Clearly above the average (79.4).
Share of headshot kills
Best month: March 2026 with 57%. Last 3 months: 46% (at the start 52%). Clearly below the average (49%).
Matches won (win rate)
Best month: May 2026 with 64%. Last 3 months: 45% (at the start 52%). Just below the average (46%).
Best month: October 2026 with 2,203.
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 78%.
Patterns
From the last 176 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Patii loses the most ELO on Dust 2: −43 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Anubis
- Highest rating in a match: 2.37 · Ancient
- Longest win streak: 5 wins in a row · Inferno
Maps in detail
from the last 176 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Patii plays
Across 176 matches -Patii averages K/R 0.74 and ADR 83.0; the rating across the 126 rated matches is 1.07. Biggest strength: Utility damage per round at 6.0, better than 86% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 48% headshots. The strongest map is Inferno with a 58% win rate in 24 matches. In 51 of 126 matches the rating was 1.10 or higher (40%), in 42 it was below 0.90. In 126 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: October 2026 at 1.08. -Patii loses the most ELO on Dust 2 (−43 ELO, win rate 48%). Things go best on Ancient (+46 ELO, win rate 56%). Match no. 4 of the day goes best: 57% win rate, +1 ELO. Improved over the last three months: K/R +0.12, ADR +13.7. Got weaker: Headshots −6 pp, Win rate −7 pp. Last 30 days: 53 matches, win rate 43%, net ELO +79.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.