-Patii

XK
176 matches tracked 53 matches in 30 days
Last updated:

How does -Patii play?

Rating 1.07 (from 126 matches) K/R 0.74 ADR 83.0 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 126 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).

2,001-2,249 ELO

Compared with 1,723 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 81%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 83%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 41%
AWP share of kills 7%−3 pp · Ø 10% better than 42%
K/D 1.01+0.01 · Ø 1.00 better than 44%
Pistol kills per match 2.7
Knife kills 5 in 176 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (3.9%).

2K rounds 14.2%+1.1 pp · Ø 13.1% better than 71%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 77%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 24x 4K, 3 aces in 126 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+5 pp · Ø 36% better than 85%
Utility damage per round 6.0+1.8 · Ø 4.2 better than 86%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 77%
Deaths per round 73%+1 pp · Ø 72% better than 32%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.12, ADR +13.7
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp, Win rate −7 pp

Aug to Oct 2026 compared with Feb to May 2026.

Kills per round (K/R)

0.78
FebMarAprMayJunJulAugSepOct

Best month: May 2026 with 0.86. Last 3 months: 0.77 (at the start 0.65). Clearly above the average (0.72).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −43 ELO
40 matches · 48% win rate
On Inferno −26 ELO
24 matches · 58% win rate
On Anubis −26 ELO
23 matches · 48% win rate

-Patii loses the most ELO on Dust 2: −43 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Highest rating in a match: 2.37 · Ancient
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
41% better than 15%
0.72 better than 39%
80.0 better than 46%
0.99 better than 37%
50% of 169 duels better than 44%
38% of 16 situations right on the average
Dust 240
48% better than 37%
0.73 better than 46%
80.7 right on the average
1.08 better than 67%
46% of 138 duels better than 23%
53% of 15 situations better than 85%
Ancient36
56% better than 63%
0.77 better than 64%
86.2 better than 74%
1.14 better than 84%
51% of 104 duels better than 46%
45% of 20 situations better than 66%
Inferno24
58% better than 64%
0.72 better than 34%
79.5 better than 39%
0.99 better than 28%
55% of 58 duels better than 57%
33% of 6 situations better than 45%
Anubis23
48% better than 38%
0.81 better than 85%
92.7 better than 96%
1.16 better than 89%
51% of 97 duels right on the average
50% of 18 situations better than 79%
Cache5
20% -
0.71 -
81.6 -
0.92-
44% of 16 duels -
100% of 1 situations -
Nuke4
0% -
0.58 -
69.5 -
0.73-
0% of 1 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Patii plays

Across 176 matches -Patii averages K/R 0.74 and ADR 83.0; the rating across the 126 rated matches is 1.07. Biggest strength: Utility damage per round at 6.0, better than 86% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 48% headshots. The strongest map is Inferno with a 58% win rate in 24 matches. In 51 of 126 matches the rating was 1.10 or higher (40%), in 42 it was below 0.90. In 126 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: October 2026 at 1.08. -Patii loses the most ELO on Dust 2 (−43 ELO, win rate 48%). Things go best on Ancient (+46 ELO, win rate 56%). Match no. 4 of the day goes best: 57% win rate, +1 ELO. Improved over the last three months: K/R +0.12, ADR +13.7. Got weaker: Headshots −6 pp, Win rate −7 pp. Last 30 days: 53 matches, win rate 43%, net ELO +79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.