-Mavro
Compared with 1,689 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Average19% of 1v2s won and so slightly below the average (22%).
Weapons and aim
Average59% headshots and so well above the average (49%).
Impact
Weakness1.8 MVPs per match and so well below the average (2.3).
Utility and deaths
Average43% of nades dealing damage or blinding and so well above the average (36%).
Progress
One value per month, dashed line is the level 9 averageKills per round (K/R)
Best month: October 2026 with 0.70.
Rating, 1.00 is an average match
Best month: October 2026 with 0.99.
Damage per round (ADR)
Best month: September 2026 with 79.0.
Share of headshot kills
Best month: August 2026 with 62%.
Matches won (win rate)
Best month: October 2026 with 60%.
Best month: October 2026 with 1,865.
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 53%.
Patterns
From the last 67 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 38 · Nuke
- Highest rating in a match: 1.87 · Dust 2
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 67 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Mavro plays
Across 67 matches -Mavro averages K/R 0.66, ADR 74.0 and a rating of 0.90. Biggest strength: Headshot rate at 59%, better than 95% of level 9 players. Most room to improve: Rating at 0.90, better than only 8% of level 9 players. Averages 14.7 kills per match with 59% headshots. The strongest map is Dust 2 with a 68% win rate in 19 matches. In 14 of 67 matches the rating was 1.10 or higher (21%), in 36 it was below 0.90. In 67 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: October 2026 at 0.99. Things go best in match 2 of the day (−4 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, −4 ELO. Last 30 days: 34 matches, win rate 53%, net ELO +3.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.