-MartIP

Poland
199 matches tracked 72 matches in 30 days
Last updated:

How does -MartIP play?

Rating 1.07 (from 75 matches) K/R 0.81 ADR 84.3 from 199 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64% on level 10
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 68%
Rating spread from 75 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More first kills per match than the level 10 average.
AWPerEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 16%+5.0 pp better than 98%
Opening duels won 56%+5 pp better than 83%

Clutch

Weakness
Last one alive
Clutch 1v1 won 31%−8 pp better than 14%
Clutch 1v2 won 20%−1 pp better than 40%
Clutch kills per match 1.2−0.4 better than 13%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 35%−16 pp better than 1%
AWP share of kills 44%+33 pp better than 99%
K/D 1.14+0.11 better than 81%
Pistol kills per match 3.1
Knife kills 1 in 199 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.1%+1.8 pp better than 85%
Rounds with 3K 4.8%+0.7 pp better than 76%
MVPs per match 2.5+0.2 better than 69%
4Ks and aces 20x 4K, 5 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 3.3−0.8 better than 29%
Enemies flashed per round 0.31+0.01 better than 56%
Rounds with a death 72%+1.0 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +12 pp, ELO +400
= Stayed the same
K/R at 0.82, ADR at 84.6
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.87. Last 3 months: 0.82 (at the start 0.81).

Patterns

From the last 199 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day −102 ELO
69 matches · 39% wins
On Inferno −86 ELO
20 matches · 50% wins
In match 4 of the day −55 ELO
23 matches · 43% wins

-MartIP loses the most ELO in match 1 of the day: −102 ELO, 39% wins

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.37 · Mirage
  3. Most kills in a match: 41 · Ancient

Maps in detail

from the last 199 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
59% better than 76%
0.83 better than 85%
86.2 better than 75%
1.13 better than 78%
59% of 468 duels better than 88%
42% of 31 situations better than 61%
Dust 259
44% better than 22%
0.82 better than 83%
84.2 better than 68%
1.19–
56% of 317 duels better than 75%
22% of 32 situations better than 12%
Cache29
59% –
0.76 –
80.9 –
0.88–
55% of 170 duels –
43% of 14 situations –
Inferno20
50% better than 34%
0.80 better than 76%
82.9 better than 57%
0.95–
60% of 136 duels better than 85%
43% of 7 situations better than 59%
Ancient8
50% –
0.85 –
85.8 –
1.14–
63% of 41 duels –
60% of 10 situations –
Nuke8
38% –
0.83 –
85.5 –
1.02–
61% of 38 duels –
14% of 7 situations –

Compared with players on the same level who have at least 15 matches on the map.

How -MartIP plays

Across 199 matches -MartIP averages K/R 0.81 and ADR 84.3; the rating across the 75 rated matches is 1.07. Biggest strength: Rounds with first kill at 16%. That is better than 98% of players on level 10. Most room to improve: Headshot rate at 35%. That is better than only 1% of players on level 10. On average 17.9 kills per match, 35% of them headshots. The strongest map is Mirage with a 59% win rate in 73 matches. In 34 of 75 matches the rating was 1.10 or higher (45%), in 24 it was below 0.90. In 127 matches with detailed stats: 20 4Ks and 5 aces. Best month by rating: October 2026 at 1.08. -MartIP loses the most ELO in match 1 of the day (−102 ELO, win rate 39%). Things go best in match 3 of the day (+79 ELO, win rate 60%). Improved over the last three months: Win rate +12 pp, ELO +400. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.82, ADR at 84.6. Last 30 days: 72 matches, win rate 57%, ELO balance −51.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.