-FLOATUP93
Name history of -FLOATUP93
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -FLOATUP93 play?
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
WeaknessProgress
One value per month, dashed line is the Level 10 averageLast 3 months compared with the first months with matches.
Kills per round (K/R)
Best month: October 2026 with 0.82.
Rating, 1.00 is an average match
Best month: October 2026 with 1.15.
Damage per round (ADR)
Best month: October 2026 with 84.3.
Share of headshot kills
Best month: October 2026 with 52%.
Matches won (win rate)
Best month: October 2026 with 49%.
Best month: September 2026 with 3,603.
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 48%.
Patterns
From the last 183 matches, each row based on 20+ matches.Where does the ELO go?
-FLOATUP93 loses the most ELO in match 1 of the day: −155 ELO, 36% wins
Records and milestones
from recorded matches- Highest rating in a match: 2.04 · Mirage
- Longest win streak: 6 wins in a row · Dust 2
- Most kills in a match: 41 · Mirage
Maps in detail
from the last 183 matchesCompared with players on the same level who have at least 15 matches on the map.
How -FLOATUP93 plays
Across 183 matches -FLOATUP93 averages K/R 0.76, ADR 78.9 and a rating of 1.07. Biggest strength: Clutch 1v1 won at 47%. That is better than 89% of players on level 10. Most room to improve: Utility damage per round at 2.4. That is better than only 7% of players on level 10. On average 17.1 kills per match, 49% of them headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 78 of 183 matches the rating was 1.10 or higher (43%), in 68 it was below 0.90. In 183 matches with detailed stats: 33 4Ks and 3 aces. Best month by rating: October 2026 at 1.15. -FLOATUP93 loses the most ELO in match 1 of the day (−155 ELO, win rate 36%). Things go best in match 2 of the day (+119 ELO, win rate 63%). Last 30 days: 162 matches, win rate 48%, ELO balance −187.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.