-FERRAGAMO
How does -FERRAGAMO play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (208 matches).
Compared with 10,580 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average55% headshots and so clearly above the average (52%).
Impact
AverageExactly 2 kills in 14.2% of rounds and so slightly above the average (13.5%).
Utility and deaths
AverageDied in 72% of rounds and so slightly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.77. Last 3 months: 0.76 (at the start 0.72). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.08. Last 3 months: 1.04 (at the start 0.97). Right on the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 82.6. Last 3 months: 81.7 (at the start 78.3). Just above the average (80.6).
Share of headshot kills
Best month: August 2026 with 57%. Last 3 months unchanged at 55%. Clearly above the average (52%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 52% (at the start 57%). Right on the average (52%).
Best month: July 2026 with 2,852. Last 3 months: 2,759 (at the start 2,700).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 56%.
Patterns
From the last 272 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-FERRAGAMO loses the most ELO on Ancient: −2 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Most kills in a match: 39 · Anubis
- Highest rating in a match: 1.99 · Mirage
Maps in detail
from the last 272 matchesCompared with players on the same level who have at least 15 matches on the map.
How -FERRAGAMO plays
Across 289 matches -FERRAGAMO averages K/R 0.75 and ADR 80.8; the rating across the 252 rated matches is 1.03. Biggest strength: Clutch 1v1 won at 45%, better than 81% of level 10 · 2,750-2,999 ELO players. Averages 16.5 kills per match with 55% headshots. The strongest map is Mirage with a 55% win rate in 97 matches. In 104 of 252 matches the rating was 1.10 or higher (41%), in 86 it was below 0.90. In 208 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: September 2026 at 1.08. -FERRAGAMO loses the most ELO on Ancient (−2 ELO, win rate 39%). Things go best in match 1 of the day (+144 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +144 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, ELO +59. Got weaker: Win rate −5 pp. Unchanged in recent months: ADR at 81.7, Headshots at 55%. Last 30 days: 87 matches, win rate 62%, net ELO +129.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.