-Dyms0n-

Poland
129 matches tracked 43 matches in 30 days
Last updated:

How does -Dyms0n- play?

Rating 1.04 (from 73 matches) K/R 0.69 ADR 73.7 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66% on level 8
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 73 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Higher headshot rate than the level 8 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).

Compared with 1,472 players on level 8, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

-Dyms0n- gets the first kill in 6 of 100 rounds. 4 percentage points below the level 8 average (10%).

Rounds with first kill 6%−4 pp better than 3%
Opening duels won 55%+5 pp better than 85%

Clutch

Average
Last one alive

Averages 2.2 kills per match as the last one alive. 0.6 above the level 8 average (1.6).

Clutch 1v1 won 35%−3 pp better than 35%
Clutch 1v2 won 19%−1 pp better than 37%
Clutch kills per match 2.2+0.6 better than 89%

Weapons and aim

Average
Where do the kills come from?

52 of 100 kills by -Dyms0n- are headshots. 5 percentage points above the level 8 average (47%).

Headshot rate 52%+5 pp better than 76%
AWP share of kills 2%−8 pp better than 12%
K/D 0.98−0.02 better than 41%
Pistol kills per match 2.6
Knife kills 1 in 129 matches

Impact

Average
Damage and big rounds

Averages 2.0 round MVPs per match. 0.2 below the level 8 average (2.2).

2K rounds 12.8%−0.3 pp better than 39%
3K rounds 3.8%−0.1 pp better than 46%
MVPs per match 2.0−0.2 better than 22%
4Ks and aces 11x 4K, 1 ace in 73 matches

Utility and deaths

Average
Nades, flashes and deaths

-Dyms0n- dies in 70 of 100 rounds. 2 percentage points below the level 8 average (72%). Lower is better.

Utility hit rate 35%0 pp on par
Utility damage per round 4.30.0 on par
Enemies flashed per round 0.26−0.02 better than 47%
Deaths per round 70%−2 pp better than 78%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.10, ADR +7.1, Headshots +2 pp, Win rate +4 pp, ELO +394
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.73 (at the start 0.63). 0.01 above the level 8 average (0.72).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −40 ELO
32 matches · 38% win rate
On Anubis −6 ELO
31 matches · 45% win rate
On Mondays +61 ELO, win rate 42%

-Dyms0n- loses the most ELO in match 2 of the day: −40 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 2.28 · Anubis
  3. Most kills in a match: 33 · Anubis

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
64% better than 91%
0.70 better than 34%
73.4 better than 17%
1.08 better than 74%
51% of 82 duels on par
32% of 28 situations better than 35%
Anubis31
45% better than 27%
0.72 better than 42%
75.5 better than 23%
1.11 better than 80%
50% of 56 duels better than 44%
36% of 25 situations better than 46%
Ancient18
39% better than 11%
0.63 better than 8%
70.1 better than 6%
0.94-
52% of 42 duels better than 59%
50% of 6 situations better than 79%
Dust 215
47% better than 37%
0.70 better than 36%
73.7 better than 17%
1.00-
54% of 28 duels better than 71%
20% of 5 situations better than 12%
Nuke13
54% -
0.68 -
76.6 -
1.02-
44% of 32 duels -
50% of 8 situations -
Inferno10
40% -
0.59 -
69.1 -
0.90-
50% of 8 duels -
100% of 2 situations -
Cache5
60% -
0.78 -
82.8 -
1.07-
64% of 11 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Dyms0n- plays

Across 129 matches -Dyms0n- averages K/R 0.69 and ADR 73.7; the rating across the 73 rated matches is 1.04. Biggest strength: Opening duels won at 55%, better than 85% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 14.9 kills per match with 52% headshots. The strongest map is Mirage with a 64% win rate in 36 matches. In 28 of 73 matches the rating was 1.10 or higher (38%), in 26 it was below 0.90. In 73 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: August 2026 at 1.09. -Dyms0n- loses the most ELO in match 2 of the day (−40 ELO, win rate 38%). Things go best on Mirage (+65 ELO, win rate 64%). Match no. 3 of the day goes best: 68% win rate, +9 ELO. Improved over the last three months: K/R +0.10, ADR +7.1, Headshots +2 pp, Win rate +4 pp, ELO +394. Last 30 days: 43 matches, win rate 47%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.