-Dyms0n-
Name history of -Dyms0n-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -Dyms0n- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).
Compared with 1,472 players on level 8, each player over up to their last 100 matches.
Opening
Average-Dyms0n- gets the first kill in 6 of 100 rounds. 4 percentage points below the level 8 average (10%).
Clutch
AverageAverages 2.2 kills per match as the last one alive. 0.6 above the level 8 average (1.6).
Weapons and aim
Average52 of 100 kills by -Dyms0n- are headshots. 5 percentage points above the level 8 average (47%).
Impact
AverageAverages 2.0 round MVPs per match. 0.2 below the level 8 average (2.2).
Utility and deaths
Average-Dyms0n- dies in 70 of 100 rounds. 2 percentage points below the level 8 average (72%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.78. Last 3 months: 0.73 (at the start 0.63). 0.01 above the level 8 average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.09.
Damage per round (ADR)
Best month: August 2026 with 79.9. Last 3 months: 76.7 (at the start 69.6). 2.6 below the level 8 average (79.3).
Share of headshot kills
Best month: August 2026 with 55%. Last 3 months: 53% (at the start 51%). 6 percentage points above the level 8 average (47%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 52% (at the start 48%). 2 percentage points above the level 8 average (50%).
Best month: September 2026 with 1,632. Last 3 months: 1,579 (at the start 1,185).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 48%.
Patterns
From the last 129 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Dyms0n- loses the most ELO in match 2 of the day: −40 ELO, 38% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Anubis
- Highest rating in a match: 2.28 · Anubis
- Most kills in a match: 33 · Anubis
Maps in detail
from the last 129 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Dyms0n- plays
Across 129 matches -Dyms0n- averages K/R 0.69 and ADR 73.7; the rating across the 73 rated matches is 1.04. Biggest strength: Opening duels won at 55%, better than 85% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 14.9 kills per match with 52% headshots. The strongest map is Mirage with a 64% win rate in 36 matches. In 28 of 73 matches the rating was 1.10 or higher (38%), in 26 it was below 0.90. In 73 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: August 2026 at 1.09. -Dyms0n- loses the most ELO in match 2 of the day (−40 ELO, win rate 38%). Things go best on Mirage (+65 ELO, win rate 64%). Match no. 3 of the day goes best: 68% win rate, +9 ELO. Improved over the last three months: K/R +0.10, ADR +7.1, Headshots +2 pp, Win rate +4 pp, ELO +394. Last 30 days: 43 matches, win rate 47%, net ELO −28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.