-BabushkaBoi

JP
118 matches tracked 31 matches in 30 days
Last updated:

How does -BabushkaBoi play?

Rating 0.93 (from 66 matches) K/R 0.68 ADR 76.6 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10% on level 10
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 53%
Rating spread from 66 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 8% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 9%−2 pp better than 28%
Opening duels won 46%−5 pp better than 11%

Clutch

Average
Last one alive
Clutch 1v1 won 31%−8 pp better than 14%
Clutch 1v2 won 33%+12 pp better than 97%
Clutch kills per match 1.4−0.2 better than 30%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%0 pp level
AWP share of kills 3%−8 pp better than 18%
K/D 0.93−0.10 better than 14%
Pistol kills per match 2.4

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.4%−0.9 pp better than 23%
Rounds with 3K 3.2%−0.9 pp better than 14%
MVPs per match 2.0−0.3 better than 15%
4Ks and aces 21x 4K, 2 aces in 118 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 3.2−0.9 better than 26%
Enemies flashed per round 0.34+0.04 better than 63%
Rounds with a death 73%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: September 2026 with 0.71.

Patterns

From the last 118 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day +29 ELO
29 matches · 48% wins
Between 0:00 and 6:00 +6 ELO, win rate 41%
On Sundays −1 ELO, win rate 51%

-BabushkaBoi loses the most ELO in match 1 of the day: +29 ELO, 48% wins

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Highest rating in a match: 1.84 · Mirage
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
51% better than 47%
0.67 better than 18%
78.2 better than 36%
0.90 better than 11%
46% of 168 duels better than 21%
25% of 16 situations better than 14%
Ancient24
54% better than 56%
0.66 better than 12%
72.9 better than 10%
0.86 better than 3%
44% of 130 duels better than 12%
36% of 11 situations better than 48%
Inferno17
53% better than 41%
0.71 better than 33%
78.7 better than 33%
0.97-
47% of 73 duels better than 22%
17% of 12 situations better than 6%
Dust 214
71% -
0.75 -
76.9 -
1.08-
48% of 58 duels -
80% of 5 situations -
Anubis10
50% -
0.64 -
73.7 -
0.93-
45% of 31 duels -
75% of 4 situations -
Nuke8
63% -
0.64 -
71.4 -
0.85-
61% of 31 duels -
0% of 4 situations -
Cache6
67% -
0.81 -
86.2 -
1.23-
38% of 29 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -BabushkaBoi plays

Across 118 matches -BabushkaBoi averages K/R 0.68 and ADR 76.6; the rating across the 66 rated matches is 0.93. Most room to improve: Rating at 0.93. That is better than only 10% of players on level 10. On average 15.3 kills per match, 51% of them headshots. The strongest map is Dust 2 with a 71% win rate in 14 matches. In 19 of 66 matches the rating was 1.10 or higher (29%), in 31 it was below 0.90. In 118 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: September 2026 at 0.97. -BabushkaBoi loses the most ELO in match 1 of the day (+29 ELO, win rate 48%). Things go best on Ancient (+48 ELO, win rate 54%). Last 30 days: 31 matches, win rate 55%, ELO balance −6.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.