-Akima

Russia
111 matches tracked
ELO ▲ 11
3,183
30-day peak: 3,183
Rank EU ▼ 263 places
#3,622 #1,030 in RU
30 days · before #3,359 · best #3,359
Last updated:

How does -Akima play?

Rating 0.96 (from 13 matches) K/R 0.74 ADR 80.2 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 13 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Hits the head
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−2.0 pp better than 28%
Opening duels won 47%−4 pp better than 16%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 36%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.3−0.3 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 59%+8 pp better than 91%
AWP share of kills 2%−9 pp better than 12%
K/D 1.030.00 level
Pistol kills per match 2.8
Knife kills 4 in 111 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.4%+0.1 pp better than 48%
Rounds with 3K 4.6%+0.5 pp better than 70%
MVPs per match 2.6+0.3 better than 78%
4Ks and aces 6x 4K, 0 aces in 43 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 22%−13 pp better than 1%
Utility damage per round 2.8−1.3 better than 17%
Enemies flashed per round 0.60+0.30 better than 97%
Rounds with a death 72%+1.0 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, ADR at 79.3, Headshots at 59%, Win rate at 61%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.75
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: May 2026 with 0.84. Last 3 months: 0.74 (at the start 0.73).

Patterns

From the last 111 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −29 ELO
25 matches · 64% wins

-Akima loses the most ELO on Ancient: −29 ELO, 64% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.73 · Dust 2
  2. Longest win streak: 10 wins in a row · Overpass
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
57% better than 69%
0.65 better than 12%
74.0 better than 17%
0.93–
41% of 71 duels better than 7%
8% of 12 situations better than 1%
Ancient25
64% better than 85%
0.76 better than 58%
82.4 better than 54%
0.92–
57% of 58 duels better than 80%
75% of 8 situations better than 99%
Dust 224
58% better than 70%
0.80 better than 77%
81.7 better than 55%
1.01–
44% of 54 duels better than 15%
20% of 5 situations better than 10%
Anubis17
65% better than 88%
0.76 better than 60%
84.2 better than 66%
0.78–
61% of 64 duels better than 92%
50% of 6 situations better than 77%
Nuke13
69% –
0.78 –
84.3 –
1.30–
48% of 29 duels –
75% of 4 situations –
Overpass3
67% –
0.46 –
60.0 –
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Compared with players on the same level who have at least 15 matches on the map.

How -Akima plays

Across 111 matches -Akima averages K/R 0.74 and ADR 80.2; the rating across the 13 rated matches is 0.96. Biggest strength: Headshot rate at 59%. That is better than 91% of players on level 10. Most room to improve: Utility with impact at 22%. That is better than only 1% of players on level 10. On average 15.6 kills per match, 59% of them headshots. The strongest map is Nuke with a 69% win rate in 13 matches. In 5 of 13 matches the rating was 1.10 or higher (38%), in 5 it was below 0.90. In 43 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: September 2026 at 1.01. -Akima loses the most ELO on Ancient (−29 ELO, win rate 64%). Things go best on Mirage (+57 ELO, win rate 57%). Unchanged in recent months: K/R at 0.74, ADR at 79.3, Headshots at 59%, Win rate at 61%. Last 30 days: 8 matches, win rate 63%, ELO balance −9.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.