-Agresenok-
How does -Agresenok- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (202 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average33% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average52% headshots and so clearly above the average (49%).
Impact
AverageExactly 2 kills in 13.5% of rounds and so just above the average (13.4%).
Utility and deaths
Average38% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.78. Last 3 months: 0.73 (at the start 0.76). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.10. Last 3 months: 1.01 (at the start 1.07). Just below the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 88.4. Last 3 months: 83.7 (at the start 85.4). Slightly above the average (80.4).
Share of headshot kills
Best month: September 2026 with 55%. Last 3 months: 53% (at the start 43%). Clearly above the average (49%).
Matches won (win rate)
Best month: April 2026 with 50%. Last 3 months: 48% (at the start 55%). Clearly below the average (52%).
Best month: October 2026 with 2,098.
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 41%.
Patterns
From the last 225 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Agresenok- loses the most ELO on Anubis: −109 ELO, 47% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.24 · Dust 2
- Most kills in a match: 36 · Dust 2
- Longest win streak: 5 wins in a row · Inferno
Maps in detail
from the last 225 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Agresenok- plays
Across 225 matches -Agresenok- averages K/R 0.73 and ADR 83.9; the rating across the 224 rated matches is 1.01. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 9 players. Averages 15.9 kills per match with 52% headshots. The strongest map is Ancient with a 51% win rate in 39 matches. In 91 of 224 matches the rating was 1.10 or higher (41%), in 94 it was below 0.90. In 202 matches with detailed stats: 39 4Ks and 2 aces. Best month by rating: September 2026 at 1.10. -Agresenok- loses the most ELO on Anubis (−109 ELO, win rate 47%). Things go best in match 4 of the day (−4 ELO, win rate 58%). Match no. 4 of the day goes best: 58% win rate, −4 ELO. Improved over the last three months: Headshots +10 pp. Got weaker: Rating −0.06, Win rate −7 pp. Unchanged in recent months: K/R at 0.73, ADR at 83.7. Last 30 days: 134 matches, win rate 49%, net ELO −126.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.