-Afita

RO
On FACEIT since 2021 72 matches tracked 38 matches in 30 days
Last updated:

How does -Afita play?

Rating 0.93 K/R 0.66 ADR 72.0 from 72 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 72 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 11% good 1.10 to 1.29 8% normal 0.90 to 1.09 19% weak 0.75 to 0.89 33% very weak below 0.75 25%
better than most on level 8 about average weaker than most
Level 8

Compared with 1,403 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 46%−5 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 63%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 76%

Weapons and aim

Weakness
Where do the kills come from?

36% headshots and so well below the average (47%).

Headshot rate 36%−11 pp · Ø 47% better than 4%
AWP share of kills 19%+8 pp · Ø 11% better than 87%
K/D 0.92−0.10 · Ø 1.02 better than 19%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.9% of rounds and so well below the average (13.4%).

2K rounds 10.9%−2.5 pp · Ø 13.4% better than 5%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 36%
MVPs per match 1.9−0.4 · Ø 2.3 better than 15%
4Ks and aces 10x 4K, 1 ace in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

6.3 utility damage per round and so well above the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 6.3+2.1 · Ø 4.2 better than 90%
Enemies flashed per round 0.45+0.18 · Ø 0.27 better than 89%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 8 average
Whether -Afita is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 72 matches, all from the last 3 months.

Kills per round (K/R)

0.59
AugSepOct

Patterns

From the last 72 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −27 ELO
20 matches · 55% win rate
Between 12:00 and 18:00 +1 ELO, win rate 42%

-Afita loses the most ELO on Mirage: −27 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 26 · Anubis
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 1.90 · Dust 2

Maps in detail

from the last 72 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
55% better than 65%
0.59 better than 3%
67.1 better than 3%
0.83 better than 3%
41% of 74 duels better than 9%
42% of 12 situations better than 60%
Dust 218
33% better than 6%
0.69 better than 31%
75.9 better than 28%
1.01 right on the average
48% of 58 duels better than 36%
15% of 13 situations better than 6%
Ancient16
56% better than 69%
0.63 better than 9%
72.1 better than 13%
0.88 better than 13%
43% of 56 duels better than 12%
45% of 11 situations better than 68%
Anubis10
50% -
0.80 -
79.8 -
1.12-
57% of 37 duels -
20% of 10 situations -
Cache5
60% -
0.64 -
68.4 -
0.92-
65% of 20 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Afita plays

Across 72 matches -Afita averages K/R 0.66, ADR 72.0 and a rating of 0.93. Biggest strength: Utility damage per round at 6.3, better than 90% of level 8 players. Most room to improve: Headshot rate at 36%, better than only 4% of level 8 players. Averages 14.9 kills per match with 36% headshots. The strongest map is Ancient with a 56% win rate in 16 matches. In 16 of 72 matches the rating was 1.10 or higher (22%), in 42 it was below 0.90. In 72 matches with detailed stats: 10 4Ks and 1 ace. -Afita loses the most ELO on Mirage (−27 ELO, win rate 55%). Things go best in match 1 of the day (+1 ELO, win rate 69%). Match no. 1 of the day goes best: 69% win rate, +1 ELO. Last 30 days: 38 matches, win rate 39%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.