--TERRIBLE--
Name history of --TERRIBLE--
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).
Compared with 724 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so right on the average (50%).
Clutch
Average45% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average36% headshots and so well below the average (44%).
Impact
AverageExactly 2 kills in 14.9% of rounds and so clearly above the average (13.0%).
Utility and deaths
Average6.6 utility damage per round and so well above the average (3.9).
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.80. Last 3 months: 0.76 (at the start 0.70). Clearly above the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 1.11. Last 3 months: 1.04 (at the start 0.96). Clearly above the average (0.99).
Damage per round (ADR)
Best month: August 2026 with 88.6. Last 3 months: 87.2 (at the start 78.7). Clearly above the average (78.6).
Share of headshot kills
Best month: August 2026 with 43%. Last 3 months: 37% (at the start 35%). Well below the average (44%).
Matches won (win rate)
Best month: June 2026 with 69%. Last 3 months: 50% (at the start 51%). Slightly below the average (52%).
Best month: September 2026 with 754. Last 3 months: 754 (at the start 690).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 127 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
--TERRIBLE-- loses the most ELO in match 1 of the day: +32 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 31 · Anubis
- Highest rating in a match: 2.09 · Anubis
- Longest win streak: 7 wins in a row · Inferno
Maps in detail
from the last 127 matchesCompared with players on the same level who have at least 15 matches on the map.
How --TERRIBLE-- plays
Across 127 matches --TERRIBLE-- averages K/R 0.73, ADR 83.1 and a rating of 1.00. Biggest strength: Utility damage per round at 6.6, better than 91% of level 5 players. Most room to improve: Headshot rate at 36%, better than only 11% of level 5 players. Averages 15.9 kills per match with 36% headshots. The strongest map is Anubis with a 67% win rate in 36 matches. In 40 of 127 matches the rating was 1.10 or higher (31%), in 55 it was below 0.90. In 64 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: October 2026 at 1.11. --TERRIBLE-- loses the most ELO in match 1 of the day (+32 ELO, win rate 44%). Things go best on Anubis (+62 ELO, win rate 67%). Match no. 3 of the day goes best: 75% win rate, +28 ELO. Improved over the last three months: K/R +0.06, Rating +0.08, ADR +8.5, Headshots +2 pp, ELO +64. Unchanged in recent months: Win rate at 50%. Last 30 days: 43 matches, win rate 56%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.