nikusha_daga

GE
Moderator Streamer Player Viewer
356 matches tracked Follow on Twitch
ELO ▲ 4
644
30-day peak: 644
Rank EU
#1,295,723 #6,952 in GE

How does nikusha_daga play?

Rating 0.89 (from 32 matches) K/R 0.60 ADR 63.8 from 356 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41% on level 2
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 50%
Rating spread from 32 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 9% very weak below 0.75 41%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 2 average.
Clutcher
better than most on level 2 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (165 matches).

Opening

Average
The first duels of the round
Rounds with first kill 5%−5.0 pp better than 5%
Opening duels won 48%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 42%+4 pp better than 77%
Clutch 1v2 won 22%+2 pp better than 65%
Clutch kills per match 1.9+0.4 better than 82%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 33%−8 pp better than 15%
AWP share of kills 12%+1 pp better than 60%
K/D 0.85−0.06 better than 37%
Pistol kills per match 1.8 from the last 352
Knife kills 2 in 352 matches

Impact

Average
Damage and big rounds
Rounds with 2K 11.0%−1.1 pp better than 31%
Rounds with 3K 3.0%−0.4 pp better than 44%
MVPs per match 1.6−0.4 better than 22%
4Ks and aces 10x 4K, 0 aces in 165 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 24%−9 pp better than 8%
Utility damage per round 2.3−1.1 better than 28%
Enemies flashed per round 0.19−0.03 better than 44%
Rounds with a death 70%−4.0 pp better than 91%

Progress

One value per month, dashed line is the Level 2 average
▲ Improved
K/R +0.06, ADR +5.8, Headshots +4 pp, Win rate +7 pp, ELO +325
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.64. Last 3 months: 0.63 (at the start 0.57).

Patterns

From the last 352 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −149 ELO
49 matches · 41% wins
In match 3 of the day −128 ELO
57 matches · 40% wins
In match 2 of the day −73 ELO
65 matches · 42% wins

nikusha_daga loses the most ELO on Dust 2: −149 ELO, 41% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.59 · Dust 2
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 352 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis80
49% level
0.66 level
72.0 better than 35%
0.76–
45% of 213 duels better than 39%
46% of 67 situations better than 71%
Mirage73
49% better than 52%
0.60 better than 24%
63.4 better than 10%
0.95–
46% of 175 duels level
46% of 50 situations better than 79%
Dust 249
41% better than 23%
0.58 better than 16%
60.9 better than 5%
1.09–
39% of 123 duels better than 15%
23% of 39 situations better than 21%
Nuke47
53% level
0.60 better than 14%
62.5 better than 5%
1.10–
47% of 102 duels better than 42%
45% of 40 situations better than 71%
Ancient46
50% level
0.60 better than 28%
63.4 better than 16%
0.80–
36% of 116 duels better than 14%
40% of 35 situations better than 58%
Inferno38
45% better than 34%
0.57 better than 19%
61.4 better than 10%
0.72–
45% of 95 duels better than 39%
35% of 31 situations better than 41%
Cache18
44% –
0.58 –
63.8 –
0.48–
46% of 59 duels –
15% of 13 situations –

Compared with players on the same level who have at least 15 matches on the map.

How nikusha_daga plays

Across 356 matches nikusha_daga averages K/R 0.60 and ADR 63.8; the rating across the 32 rated matches is 0.89. Biggest strength: Rounds with a death at 70%. That is better than 91% of players on level 2. Most room to improve: Rounds with first kill at 5%. That is better than only 5% of players on level 2. On average 13.3 kills per match, 33% of them headshots. The strongest map is Nuke with a 53% win rate in 47 matches. In 8 of 32 matches the rating was 1.10 or higher (25%), in 16 it was below 0.90. In 165 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: September 2026 at 0.89. nikusha_daga loses the most ELO on Dust 2 (−149 ELO, win rate 41%). Things go best from match 5 of the day (+332 ELO, win rate 53%). Improved over the last three months: K/R +0.06, ADR +5.8, Headshots +4 pp, Win rate +7 pp, ELO +325. Last 30 days: 3 matches, win rate 33%, ELO balance −18.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 2): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.