naomi_cs2

naomi_cs2

USA
Streamer Player

364 followers 4 streams in 30 days 2 avg. viewers last live on Sep 29, 2026

131 matches tracked

How does naomi_cs2 play?

Rating 1.06 (from 14 matches) K/R 0.77 ADR 82.8 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 14 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 14% good 1.10 to 1.29 7% normal 0.90 to 1.09 36% weak 0.75 to 0.89 29% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (5 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 19% no comparison
Opening duels won 72% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.8 no comparison

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 33%
AWP share of kills 35% no comparison
K/D 1.05+0.05 · Ø 1.00 better than 53%
Pistol kills per match 3.5
Knife kills 3 in 131 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 16.7% no comparison
3K rounds 5.6% no comparison
MVPs per match 2.6+0.4 · Ø 2.2 better than 78%
4Ks and aces 1x 4K, 0 aces in 5 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31% no comparison
Utility damage per round 5.9 no comparison
Enemies flashed per round 0.21 no comparison
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether naomi_cs2 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 5 matches from the last 3 months and 66 before.

Kills per round (K/R)

0.87
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.87.

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −130 ELO
45 matches · 47% win rate
On Dust 2 −58 ELO
35 matches · 43% win rate
Between 18:00 and 24:00 −332 ELO, win rate 38%
On Wednesdays −153 ELO, win rate 36%

naomi_cs2 loses the most ELO on Mirage: −130 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 5 wins in a row · Ancient
  4. Most kills in a match: 44 · Mirage

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
47% better than 31%
0.83 better than 85%
86.1 better than 75%
1.06-
70% of 20 duels better than 99%
17% of 6 situations better than 5%
Dust 235
43% better than 21%
0.75 better than 56%
81.6 better than 54%
1.23-
77% of 26 duels better than 99%
50% of 2 situations better than 80%
Ancient19
63% better than 86%
0.78 better than 67%
82.4 better than 55%
0.89-
62% of 13 duels better than 94%
-
Anubis16
19% better than 1%
0.75 better than 54%
80.2 better than 44%
0.73-
0% of 4 duels better than 1%
50% of 2 situations better than 77%
Inferno8
50% -
0.63 -
72.0 -
-
-
-
Nuke5
40% -
0.70 -
77.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How naomi_cs2 plays

Across 131 matches naomi_cs2 averages K/R 0.77 and ADR 82.8; the rating across the 14 rated matches is 1.06. Most room to improve: Deaths per round at 74%, better than only 20% of level 10 · 2,250-2,499 ELO players. Averages 17.9 kills per match with 47% headshots. The strongest map is Ancient with a 63% win rate in 19 matches. In 4 of 14 matches the rating was 1.10 or higher (29%), in 5 it was below 0.90. In 5 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: September 2026 at 1.20. naomi_cs2 loses the most ELO on Mirage (−130 ELO, win rate 47%). Match no. 1 of the day goes best: 50% win rate, +2 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.