mumke_
How does mumke_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).
Compared with 1,425 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so just above the average (50%).
Clutch
Average13% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average37% headshots and so well below the average (47%).
Impact
StrengthExactly 2 kills in 15.4% of rounds and so well above the average (13.2%).
Utility and deaths
Average25% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Best month: August 2026 with 0.78. Last 3 months: 0.77 (at the start 0.76). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.08.
Damage per round (ADR)
Best month: August 2026 with 86.6. Last 3 months: 84.9 (at the start 85.9). Clearly above the average (79.8).
Share of headshot kills
Best month: June 2026 with 39%. Last 3 months: 37% (at the start 39%). Well below the average (47%).
Matches won (win rate)
Best month: June 2026 with 60%. Last 3 months: 47% (at the start 60%). Clearly below the average (51%).
Best month: August 2026 with 1,840. Last 3 months: 1,630 (at the start 1,639).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 156 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
mumke_ loses the most ELO in match 3 of the day: −244 ELO, 27% win rate
Records and milestones
from recorded matches- Most kills in a match: 47 · Mirage
- Highest rating in a match: 2.24 · Ancient
- Recorded match no. 100 · Inferno
- Longest win streak: 5 wins in a row · Inferno
Maps in detail
from the last 156 matchesCompared with players on the same level who have at least 15 matches on the map.
How mumke_ plays
Across 156 matches mumke_ averages K/R 0.77 and ADR 85.0; the rating across the 136 rated matches is 1.05. Biggest strength: Damage per round (ADR) at 85.0, better than 82% of level 8 players. Most room to improve: Utility hit rate at 25%, better than only 4% of level 8 players. Averages 16.7 kills per match with 37% headshots. The strongest map is Inferno with a 64% win rate in 25 matches. In 58 of 136 matches the rating was 1.10 or higher (43%), in 47 it was below 0.90. In 136 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: October 2026 at 1.08. mumke_ loses the most ELO in match 3 of the day (−244 ELO, win rate 27%). Things go best from match 5 of the day (+207 ELO, win rate 59%). Match no. 4 of the day goes best: 59% win rate, +21 ELO. Got weaker: Headshots −2 pp, Win rate −13 pp. Unchanged in recent months: K/R at 0.77, ADR at 84.9, ELO at 1,630. Last 30 days: 22 matches, win rate 50%, net ELO −38.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.