mlk_msam
Name history of mlk_msam
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does mlk_msam play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (221 matches).
Compared with 1,425 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so slightly below the average (50%).
Clutch
Average1.1 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.95 K/D and so slightly below the average (1.01).
Impact
Weakness1.9 MVPs per match and so well below the average (2.3).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.80. Last 3 months: 0.68 (at the start 0.76). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.12. Last 3 months: 0.96 (at the start 1.07). Clearly below the average (1.01).
Damage per round (ADR)
Best month: June 2026 with 87.1. Last 3 months: 77.0 (at the start 85.6). Slightly below the average (79.8).
Share of headshot kills
Best month: June 2026 with 51%. Last 3 months: 50% (at the start 51%). Clearly above the average (47%).
Matches won (win rate)
Best month: June 2026 with 58%. Last 3 months: 50% (at the start 57%). Just below the average (51%).
Best month: September 2026 with 1,891. Last 3 months: 1,716 (at the start 1,735).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 253 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
mlk_msam loses the most ELO in match 1 of the day: −186 ELO, 42% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Dust 2
- Most kills in a match: 40 · Anubis
- Longest win streak: 8 wins in a row · Anubis
- Highest rating in a match: 2.03 · Dust 2
Maps in detail
from the last 253 matchesCompared with players on the same level who have at least 15 matches on the map.
How mlk_msam plays
Across 253 matches mlk_msam averages K/R 0.69 and ADR 78.0; the rating across the 252 rated matches is 0.97. Most room to improve: Utility hit rate at 29%, better than only 14% of level 8 players. Averages 15.1 kills per match with 50% headshots. The strongest map is Nuke with a 57% win rate in 21 matches. In 83 of 252 matches the rating was 1.10 or higher (33%), in 118 it was below 0.90. In 221 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: June 2026 at 1.12. mlk_msam loses the most ELO in match 1 of the day (−186 ELO, win rate 42%). Things go best in match 3 of the day (+166 ELO, win rate 56%). Match no. 3 of the day goes best: 56% win rate, +166 ELO. Got weaker: K/R −0.08, Rating −0.11, ADR −8.6, Win rate −7 pp. Unchanged in recent months: Headshots at 50%, ELO at 1,716. Last 30 days: 93 matches, win rate 48%, net ELO −72.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.