mixero_

Poland
Streamer
172 matches tracked 45 matches in 30 days Follow on Twitch

How does mixero_ play?

Rating 1.02 (from 48 matches) K/R 0.71 ADR 81.4 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 63%
Rating spread from 48 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 31% normal 0.90 to 1.09 17% weak 0.75 to 0.89 19% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 61%
Opening duels won 47%−4 pp better than 15%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+3 pp better than 69%
Clutch 1v2 won 17%−4 pp better than 23%
Clutch kills per match 1.4−0.2 better than 26%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+4 pp better than 74%
AWP share of kills 5%−6 pp better than 30%
K/D 0.95−0.08 better than 17%
Pistol kills per match 3.0
Knife kills 6 in 172 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.9%−0.4 pp better than 35%
Rounds with 3K 4.9%+0.8 pp better than 79%
MVPs per match 2.30.0 level
4Ks and aces 18x 4K, 2 aces in 88 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 79%
Utility damage per round 5.7+1.6 better than 86%
Enemies flashed per round 0.18−0.12 better than 16%
Rounds with a death 75%+3.0 pp better than 10%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.07, Win rate +5 pp
= Stayed the same
ADR at 83.0
▼ Got worse
Headshots −3 pp, ELO −53

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.75 (at the start 0.68).

Patterns

From the last 172 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −80 ELO
32 matches · 44% wins
On Cache −58 ELO
20 matches · 30% wins
On Inferno −16 ELO
21 matches · 52% wins

mixero_ loses the most ELO on Dust 2: −80 ELO, 44% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Ancient
  2. Highest rating in a match: 2.33 · Ancient
  3. Recorded match no. 100 · Inferno
  4. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient41
54% better than 56%
0.69 better than 23%
81.6 better than 51%
1.01–
46% of 184 duels better than 20%
39% of 23 situations better than 54%
Dust 232
44% better than 21%
0.71 better than 35%
76.4 better than 27%
0.99–
38% of 130 duels better than 3%
42% of 12 situations better than 60%
Anubis29
45% better than 27%
0.68 better than 20%
80.6 better than 45%
0.93–
52% of 153 duels level
18% of 11 situations better than 8%
Inferno21
52% better than 35%
0.79 better than 64%
85.8 better than 61%
1.48–
48% of 108 duels better than 26%
33% of 9 situations better than 39%
Cache20
30% –
0.72 –
80.6 –
1.09–
53% of 75 duels –
78% of 9 situations –
Mirage20
45% better than 24%
0.72 better than 39%
83.5 better than 64%
1.18–
41% of 71 duels better than 5%
56% of 9 situations better than 89%
Nuke7
43% –
0.74 –
86.4 –
-
42% of 43 duels –
67% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How mixero_ plays

Across 172 matches mixero_ averages K/R 0.71 and ADR 81.4; the rating across the 48 rated matches is 1.02. Biggest strength: Utility damage per round at 5.7. That is better than 86% of players on level 10. Most room to improve: Rounds with a death at 75%. That is better than only 10% of players on level 10. On average 15.8 kills per match, 55% of them headshots. The strongest map is Ancient with a 54% win rate in 41 matches. In 22 of 48 matches the rating was 1.10 or higher (46%), in 18 it was below 0.90. In 88 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: September 2026 at 1.03. mixero_ loses the most ELO on Dust 2 (−80 ELO, win rate 44%). Things go best on Ancient (+105 ELO, win rate 54%). Improved over the last three months: K/R +0.07, Win rate +5 pp. Got weaker: Headshots −3 pp, ELO −53. Unchanged in recent months: ADR at 83.0. Last 30 days: 45 matches, win rate 56%, ELO balance +142.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.