mefchik_00

mefchik_00

EE
Streamer

LIVE 3 watching now77 followers 56 streams in 30 days 5 avg. viewers

431 matches tracked 194 matches in 30 days

How does mefchik_00 play?

Rating 0.93 K/R 0.67 ADR 73.0 from 431 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 431 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 30%
better than most on level 6 about average weaker than most
Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 37%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 42%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 31%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (46%).

Headshot rate 35%−11 pp · Ø 46% better than 7%
AWP share of kills 21%+10 pp · Ø 11% better than 86%
K/D 0.93−0.06 · Ø 0.99 better than 33%
Pistol kills per match 2.7
Knife kills 15 in 431 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 11.7%−1.2 pp · Ø 12.9% better than 21%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 19%
MVPs per match 1.8−0.4 · Ø 2.2 better than 11%
4Ks and aces 47x 4K, 3 aces in 431 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 5.4+1.3 · Ø 4.1 better than 80%
Enemies flashed per round 0.28+0.02 · Ø 0.26 better than 55%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 6 average
Whether mefchik_00 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 431 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Best month: September 2026 with 0.69.

Patterns

From the last 431 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −368 ELO
50 matches · 34% win rate
On Mirage −91 ELO
172 matches · 47% win rate
Between 0:00 and 6:00 −179 ELO, win rate 39%
On Wednesdays −315 ELO, win rate 37%

mefchik_00 loses the most ELO in match 4 of the day: −368 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Recorded match no. 250 · Dust 2
  3. Most kills in a match: 48 · Mirage
  4. Highest rating in a match: 2.19 · Ancient

Maps in detail

from the last 431 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage172
47% better than 40%
0.68 better than 34%
72.0 better than 19%
0.95 better than 38%
48% of 696 duels better than 41%
42% of 140 situations better than 63%
Dust 290
49% better than 47%
0.65 better than 18%
72.0 better than 15%
0.90 better than 17%
52% of 388 duels better than 66%
30% of 56 situations better than 28%
Ancient72
46% better than 34%
0.67 better than 24%
74.7 better than 23%
0.94 better than 33%
49% of 240 duels right on the average
25% of 44 situations better than 21%
Anubis61
59% better than 79%
0.69 better than 36%
76.4 better than 32%
0.96 better than 39%
51% of 267 duels better than 60%
29% of 58 situations better than 25%
Nuke29
45% better than 20%
0.67 better than 20%
71.4 better than 11%
0.90 better than 13%
49% of 148 duels better than 41%
44% of 34 situations better than 69%
Cache4
75% -
0.63 -
73.8 -
0.81-
44% of 18 duels -
67% of 3 situations -
Inferno3
33% -
0.42 -
60.4 -
0.57-
22% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mefchik_00 plays

Across 431 matches mefchik_00 averages K/R 0.67, ADR 73.0 and a rating of 0.93. Biggest strength: Utility hit rate at 43%, better than 92% of level 6 players. Most room to improve: Headshot rate at 35%, better than only 7% of level 6 players. Averages 14.8 kills per match with 35% headshots. The strongest map is Anubis with a 59% win rate in 61 matches. In 117 of 431 matches the rating was 1.10 or higher (27%), in 219 it was below 0.90. In 431 matches with detailed stats: 47 4Ks and 3 aces. Best month by rating: September 2026 at 0.97. mefchik_00 loses the most ELO in match 4 of the day (−368 ELO, win rate 34%). Things go best on Anubis (+392 ELO, win rate 59%). Match no. 3 of the day goes best: 55% win rate, +159 ELO. Last 30 days: 194 matches, win rate 51%, net ELO +274.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.