Mainume

Russia
Moderator Streamer Player Viewer
195 matches tracked 35 matches in 30 days Follow on Twitch

How does Mainume play?

Rating 1.11 (from 40 matches) K/R 0.74 ADR 81.1 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85% on level 9
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.24 ConsistencyShare of matches with at least a normal rating (0.90 and up). 83%
Rating spread from 40 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 30% normal 0.90 to 1.09 33% weak 0.75 to 0.89 10% very weak below 0.75 8%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 6%−4 pp better than 3%
Opening duels won 45%−5 pp better than 10%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 40%
Clutch 1v2 won 14%−7 pp better than 11%
Clutch kills per match 1.8+0.2 better than 69%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 40%−8 pp better than 10%
AWP share of kills 3%−8 pp better than 18%
K/D 1.17+0.17 better than 93%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds
Rounds with 2K 13.1%0.0 pp level
Rounds with 3K 3.5%−0.4 pp better than 27%
MVPs per match 2.5+0.2 better than 76%
4Ks and aces 7x 4K, 1 ace in 72 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 86%
Utility damage per round 5.5+1.2 better than 81%
Enemies flashed per round 0.26−0.02 better than 47%
Rounds with a death 64%−8 pp better than 99%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
ADR +4.5, Headshots +2 pp, Win rate +8 pp
= Stayed the same
K/R at 0.75
▼ Got worse
ELO −52

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.84
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.75 (at the start 0.74).

Patterns

From the last 195 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Anubis −118 ELO
40 matches · 40% wins
From match 5 of the day −55 ELO
28 matches · 43% wins
On Fridays −42 ELO, win rate 32%

Mainume loses the most ELO on Anubis: −118 ELO, 40% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.60 · Anubis
  2. Most kills in a match: 33 · Cache
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 282
62% better than 86%
0.79 better than 78%
87.0 better than 81%
1.15 better than 87%
43% of 109 duels better than 14%
32% of 25 situations better than 34%
Anubis40
40% better than 19%
0.75 better than 60%
80.3 better than 49%
1.18-
51% of 53 duels better than 54%
36% of 14 situations better than 44%
Mirage35
46% better than 35%
0.70 better than 33%
74.2 better than 19%
0.87-
31% of 13 duels better than 1%
67% of 6 situations better than 97%
Ancient20
40% better than 18%
0.64 better than 9%
72.7 better than 11%
1.05-
30% of 10 duels better than 1%
-
Inferno17
59% better than 65%
0.72 better than 47%
78.8 better than 41%
1.15-
65% of 17 duels better than 97%
-

Compared with players on the same level who have at least 15 matches on the map.

How Mainume plays

Across 195 matches Mainume averages K/R 0.74 and ADR 81.1; the rating across the 40 rated matches is 1.11. Biggest strength: Rounds with a death at only 64%, where lower is better. That is better than 99% of players on level 9. Most room to improve: Rounds with first kill at 6%. That is better than only 3% of players on level 9. On average 16.4 kills per match, 40% of them headshots. The strongest map is Dust 2 with a 62% win rate in 82 matches. In 20 of 40 matches the rating was 1.10 or higher (50%), in 7 it was below 0.90. In 72 matches with detailed stats: 7 4Ks and 1 aces. Best month by rating: October 2026 at 1.22. Mainume loses the most ELO on Anubis (−118 ELO, win rate 40%). Things go best on Dust 2 (+578 ELO, win rate 62%). Improved over the last three months: ADR +4.5, Headshots +2 pp, Win rate +8 pp. Got weaker: ELO −52. Unchanged in recent months: K/R at 0.75. Last 30 days: 35 matches, win rate 57%, ELO balance −12.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.