Kol6ackaBoGa

Russia
Player
On FACEIT since 2015 200 matches tracked 55 matches in 30 days Follow on Twitch
ELO ▲ 255
2,977
30-day peak: 3,097
Rank EU ▼ 597 places
#8,509 #2,430 in RU
30 days · before #7,912 · best #7,912

How does Kol6ackaBoGa play?

Rating 1.08 K/R 0.79 ADR 88.9 from 200 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68% on level 10
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 67%
Rating spread from 200 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Deals serious damage
More damage per round than the level 10 average. Rarely on the AWP.
DamageRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 75%
Opening duels won 52%+1 pp better than 56%

Clutch

Average
Last one alive
Clutch 1v1 won 56%+16 pp better than 99%
Clutch 1v2 won 18%−3 pp better than 28%
Clutch kills per match 1.1−0.5 better than 7%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 66%
AWP share of kills 2%−9 pp better than 13%
K/D 1.07+0.03 better than 61%
Pistol kills per match 2.4
Knife kills 1 in 200 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.9%+0.5 pp better than 59%
Rounds with 3K 3.9%−0.2 pp better than 41%
MVPs per match 2.6+0.2 better than 77%
4Ks and aces 13x 4K, 3 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 3.5−0.6 better than 32%
Enemies flashed per round 0.15−0.15 better than 11%
Rounds with a death 74%+3 pp better than 19%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +278
= Stayed the same
ADR at 88.8, Win rate at 59%
▼ Got worse
K/R −0.05, Rating −0.08, Headshots −2 pp

Sep to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.72
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.88. Last 3 months: 0.76 (at the start 0.81).

Patterns

From the last 200 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day −58 ELO
60 matches · 47% wins
On Anubis −4 ELO
29 matches · 45% wins
On Saturdays −19 ELO, win rate 48%

Kol6ackaBoGa loses the most ELO from match 5 of the day: −58 ELO, 47% wins

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Highest rating in a match: 2.60 · Nuke
  3. Longest win streak: 11 wins in a row · Dust 2
  4. Most kills in a match: 41 · Overpass

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
58% better than 74%
0.79 better than 71%
89.2 better than 84%
1.07 better than 62%
53% of 273 duels better than 59%
52% of 21 situations better than 87%
Ancient33
58% better than 66%
0.81 better than 80%
89.9 better than 88%
1.12 better than 78%
46% of 160 duels better than 20%
18% of 17 situations better than 9%
Anubis29
45% better than 25%
0.75 better than 53%
86.0 better than 76%
0.99 better than 32%
50% of 141 duels better than 38%
40% of 15 situations better than 54%
Nuke26
81% better than 98%
0.86 better than 87%
96.9 better than 96%
1.16 better than 82%
55% of 139 duels better than 65%
31% of 13 situations better than 30%
Dust 222
59% better than 74%
0.72 better than 39%
80.8 better than 49%
1.03 better than 46%
50% of 109 duels better than 41%
44% of 9 situations better than 69%
Overpass18
61% -
0.90 -
95.3 -
1.24-
61% of 77 duels -
44% of 9 situations -
Inferno11
45% -
0.75 -
85.9 -
1.03-
50% of 60 duels -
40% of 10 situations -
Cache10
50% -
0.73 -
86.8 -
1.00-
58% of 38 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kol6ackaBoGa plays

Across 200 matches Kol6ackaBoGa averages K/R 0.79, ADR 88.9 and a rating of 1.08. Biggest strength: Clutch 1v1 won at 56%. That is better than 99% of players on level 10. Most room to improve: Rounds with a death at 74%. That is better than only 19% of players on level 10. On average 17.2 kills per match, 53% of them headshots. The strongest map is Nuke with a 81% win rate in 26 matches. In 88 of 200 matches the rating was 1.10 or higher (44%), in 66 it was below 0.90. In 71 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: February 2026 at 1.24. Kol6ackaBoGa loses the most ELO from match 5 of the day (−58 ELO, win rate 47%). Things go best on Nuke (+362 ELO, win rate 81%). Improved over the last three months: ELO +278. Got weaker: K/R −0.05, Rating −0.08, Headshots −2 pp. Unchanged in recent months: ADR at 88.8, Win rate at 59%. Last 30 days: 55 matches, win rate 58%, ELO balance +285.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.