xvvlr

Poland
Streamer Player
273 matches tracked 177 matches in 30 days
ELO ▲ 177
1,380
30-day peak: 1,491
Rank EU
#734,911
Poland #49,914 in Poland

How does xvvlr play?

Rating 0.93 K/R 0.69 ADR 76.7 from 273 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 273 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most
Level 7

Compared with 988 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 48%−1 pp · Ø 49% better than 34%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 38%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so slightly below the average (0.97).

Headshot rate 46%0 pp · Ø 46% right on the average
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 0.90−0.07 · Ø 0.97 better than 16%
Pistol kills per match 2.4
Knife kills 11 in 273 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.8%).

2K rounds 12.9%+0.1 pp · Ø 12.8% better than 45%
3K rounds 3.3%−0.5 pp · Ø 3.8% better than 26%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 35x 4K, 8 aces in 273 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 32%−4 pp · Ø 36% better than 29%
Utility damage per round 3.3−0.7 · Ø 4.0 better than 30%
Enemies flashed per round 0.18−0.08 · Ø 0.26 better than 29%
Deaths per round 76%+3 pp · Ø 73% better than 13%

Progress

One value per month, dashed line is the level 7 average
Whether xvvlr is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 273 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: August 2026 with 0.74.

Patterns

From the last 273 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −323 ELO
46 matches · 35% win rate
In match 3 of the day −194 ELO
36 matches · 39% win rate
Between 12:00 and 18:00 −136 ELO, win rate 47%
On Tuesdays −158 ELO, win rate 45%

xvvlr loses the most ELO in match 1 of the day: −323 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 12 wins in a row · Anubis
  3. Highest rating in a match: 2.66 · Ancient
  4. Most kills in a match: 30 · Ancient

Maps in detail

from the last 273 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
59% better than 78%
0.69 better than 32%
76.9 better than 34%
0.93 better than 22%
48% of 377 duels better than 35%
37% of 51 situations better than 52%
Ancient59
56% better than 69%
0.69 better than 33%
79.2 better than 44%
0.93 better than 28%
46% of 257 duels better than 32%
31% of 39 situations better than 31%
Anubis36
44% better than 30%
0.65 better than 16%
72.9 better than 18%
0.90 better than 16%
45% of 137 duels better than 19%
21% of 19 situations better than 17%
Nuke32
41% better than 16%
0.76 better than 62%
82.0 better than 61%
1.02 right on the average
55% of 125 duels better than 76%
47% of 19 situations better than 74%
Dust 223
48% better than 46%
0.64 better than 14%
71.3 better than 11%
0.89 better than 14%
50% of 101 duels right on the average
29% of 7 situations better than 25%
Inferno17
35% better than 9%
0.67 better than 34%
75.8 better than 37%
0.90 better than 26%
43% of 88 duels better than 15%
33% of 3 situations better than 37%
Cache8
50% -
0.65 -
69.4 -
0.87-
46% of 24 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xvvlr plays

Across 273 matches xvvlr averages K/R 0.69, ADR 76.7 and a rating of 0.93. Most room to improve: Deaths per round at 76%, better than only 13% of level 7 players. Averages 15.2 kills per match with 46% headshots. The strongest map is Mirage with a 59% win rate in 98 matches. In 77 of 273 matches the rating was 1.10 or higher (28%), in 138 it was below 0.90. In 273 matches with detailed stats: 35 4Ks and 8 aces. Best month by rating: August 2026 at 1.02. xvvlr loses the most ELO in match 1 of the day (−323 ELO, win rate 35%). Things go best from match 5 of the day (+948 ELO, win rate 64%). From match no. 5 of the day on, things go best: 64% win rate, +948 ELO. Last 30 days: 177 matches, win rate 52%, net ELO +117.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.