ichimel__47

NZ
Moderator
80 matches tracked 45 matches in 30 days Follow on Twitch

How does ichimel__47 play?

Rating 0.89 (from 50 matches) K/R 0.64 ADR 72.8 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3% on level 10
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with at least a normal rating (0.90 and up). 48%
Rating spread from 50 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 30%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 43%
Opening duels won 54%+3 pp better than 72%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+2 pp better than 69%
Clutch 1v2 won 9%−12 pp better than 2%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 66%
AWP share of kills 15%+4 pp better than 72%
K/D 0.89−0.15 better than 6%
Pistol kills per match 2.6
Knife kills 1 in 80 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.3%−2.1 pp better than 6%
Rounds with 3K 2.6%−1.5 pp better than 3%
MVPs per match 1.9−0.5 better than 9%
4Ks and aces 5x 4K, 0 aces in 50 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 30%
Utility damage per round 3.4−0.7 better than 30%
Enemies flashed per round 0.38+0.08 better than 74%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +8 pp, ELO +77
= Stayed the same
K/R at 0.63, ADR at 72.5, Headshots at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.63 (at the start 0.64).

Patterns

From the last 80 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −111 ELO
20 matches · 45% wins
Between 0:00 and 6:00 +31 ELO, win rate 49%

ichimel__47 loses the most ELO in match 2 of the day: −111 ELO, 45% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.45 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 31 · Dust 2

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
59% better than 74%
0.65 better than 10%
76.2 better than 24%
0.95-
54% of 69 duels better than 65%
27% of 15 situations better than 21%
Mirage16
63% better than 87%
0.59 better than 2%
67.6 better than 3%
0.89 better than 8%
54% of 48 duels better than 64%
55% of 11 situations better than 90%
Ancient13
54% -
0.66 -
72.0 -
0.88-
53% of 40 duels -
40% of 5 situations -
Anubis10
40% -
0.66 -
72.2 -
0.91-
53% of 45 duels -
29% of 7 situations -
Cache4
50% -
0.72 -
77.3 -
0.84-
67% of 15 duels -
0% of 1 situations -
Inferno4
50% -
0.53 -
65.5 -
0.56-
40% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ichimel__47 plays

Across 80 matches ichimel__47 averages K/R 0.64 and ADR 72.8; the rating across the 50 rated matches is 0.89. Most room to improve: Rating at 0.89. That is better than only 3% of players on level 10. On average 13.5 kills per match, 53% of them headshots. The strongest map is Mirage with a 63% win rate in 16 matches. In 12 of 50 matches the rating was 1.10 or higher (24%), in 26 it was below 0.90. In 50 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: September 2026 at 1.00. ichimel__47 loses the most ELO in match 2 of the day (−111 ELO, win rate 45%). Things go best in match 1 of the day (+155 ELO, win rate 64%). Improved over the last three months: Win rate +8 pp, ELO +77. Unchanged in recent months: K/R at 0.63, ADR at 72.5, Headshots at 53%. Last 30 days: 45 matches, win rate 60%, ELO balance +66.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.