hypedcs_

Germany
Premium Streamer
FACEIT verified 521 matches tracked 30 matches in 30 days Follow on Twitch
ELO ▼ 12
3,532
30-day peak: 3,654
Rank EU ▼ 9 places
#840
#21 in DE
30 days · before #831 · best #831

How does hypedcs_ play?

Rating 1.20 (from 47 matches) K/R 0.86 ADR 86.9 from 521 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94% on level 10
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 79%
Rating spread from 47 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 36% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 6% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More first kills per match than the level 10 average.
AWPerEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 15%+4 pp better than 95%
Opening duels won 59%+8 pp better than 94%

Clutch

Average
Last one alive
Clutch 1v1 won 39%0 pp level
Clutch 1v2 won 17%−4 pp better than 22%
Clutch kills per match 1.4−0.2 better than 30%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 37%−14 pp better than 2%
AWP share of kills 41%+30 pp better than 99%
K/D 1.24+0.21 better than 94%
Pistol kills per match 3.2
Knife kills 14 in 521 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.3%+3.0 pp better than 95%
Rounds with 3K 5.2%+1.1 pp better than 86%
MVPs per match 2.7+0.4 better than 84%
4Ks and aces 30x 4K, 4 aces in 150 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 67%
Utility damage per round 3.1−1.0 better than 23%
Enemies flashed per round 0.23−0.07 better than 32%
Rounds with a death 69%−2 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +8 pp
= Stayed the same
K/R at 0.86, ADR at 86.6, Headshots at 37%
▼ Got worse
ELO −302

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: September 2026 with 0.93. Last 3 months unchanged at 0.86.

Patterns

From the last 521 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day −438 ELO
63 matches · 40% wins
On Anubis −304 ELO
74 matches · 46% wins
On Wednesdays −125 ELO, win rate 47%

hypedcs_ loses the most ELO in match 3 of the day: −438 ELO, 40% wins

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Cache
  2. Highest rating in a match: 2.01 · Ancient
  3. Longest win streak: 8 wins in a row · Mirage
  4. Most kills in a match: 40 · Mirage

Maps in detail

from the last 521 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage147
59% better than 76%
0.88 better than 95%
89.1 better than 84%
1.30-
58% of 527 duels better than 84%
43% of 58 situations better than 65%
Ancient130
55% better than 58%
0.83 better than 84%
84.4 better than 65%
1.15 better than 81%
58% of 397 duels better than 83%
31% of 61 situations better than 36%
Dust 278
47% better than 32%
0.89 better than 94%
91.2 better than 89%
1.22-
59% of 328 duels better than 85%
54% of 24 situations better than 86%
Anubis74
46% better than 25%
0.87 better than 92%
88.1 better than 83%
1.19-
58% of 286 duels better than 84%
47% of 32 situations better than 72%
Nuke46
52% better than 35%
0.83 better than 76%
83.7 better than 53%
-
65% of 139 duels better than 95%
56% of 16 situations better than 83%
Inferno24
58% better than 58%
0.85 better than 86%
84.3 better than 63%
1.34-
67% of 84 duels better than 98%
43% of 7 situations better than 59%
Cache22
50% -
0.81 -
76.7 -
1.18-
56% of 108 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hypedcs_ plays

Across 521 matches hypedcs_ averages K/R 0.86 and ADR 86.9; the rating across the 47 rated matches is 1.20. Biggest strength: Rounds with first kill at 15%. That is better than 95% of players on level 10. Most room to improve: Headshot rate at 37%. That is better than only 2% of players on level 10. On average 18.5 kills per match, 37% of them headshots. The strongest map is Mirage with a 59% win rate in 147 matches. In 29 of 47 matches the rating was 1.10 or higher (62%), in 10 it was below 0.90. In 150 matches with detailed stats: 30 4Ks and 4 aces. Best month by rating: September 2026 at 1.24. hypedcs_ loses the most ELO in match 3 of the day (−438 ELO, win rate 40%). Things go best on Mirage (+655 ELO, win rate 59%). Improved over the last three months: Win rate +8 pp. Got weaker: ELO −302. Unchanged in recent months: K/R at 0.86, ADR at 86.6, Headshots at 37%. Last 30 days: 30 matches, win rate 50%, ELO balance −18.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.