小土豆兒666
Name history of 小土豆兒666
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does 小土豆兒666 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).
Compared with 2,043 players in this group, each player over up to their last 100 matches.
Weapons and aim
Average58% headshots and so well above the average (50%).
Impact
Average2.4 MVPs per match and so slightly above the average (2.3).
Utility and deaths
WeaknessDied in 74% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageKills per round (K/R)
Best month: June 2026 with 0.90.
Rating, 1.00 is an average match
Best month: June 2026 with 1.19.
Damage per round (ADR)
Best month: June 2026 with 94.1.
Share of headshot kills
Best month: July 2026 with 62%.
Matches won (win rate)
Best month: December 2025 with 60%.
Best month: April 2026 with 2,576.
Rounds with first kill
1v1 clutches won
Patterns
From the last 141 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
小土豆兒666 loses the most ELO on Ancient: −66 ELO, 46% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Overpass
- Highest rating in a match: 1.47 · Overpass
- Recorded match no. 100 · Ancient
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 141 matchesCompared with players on the same level who have at least 15 matches on the map.
How 小土豆兒666 plays
Across 141 matches 小土豆兒666 averages K/R 0.79 and ADR 86.1; the rating across the 13 rated matches is 1.03. Biggest strength: Headshot rate at 58%, better than 89% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 58% headshots. The strongest map is Dust 2 with a 52% win rate in 29 matches. In 6 of 13 matches the rating was 1.10 or higher (46%), in 5 it was below 0.90. Best month by rating: June 2026 at 1.19. 小土豆兒666 loses the most ELO on Ancient (−66 ELO, win rate 46%). Things go best in match 2 of the day (+134 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +134 ELO.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.