grzonskitv

grzonskitv

Poland
Streamer

15 followers 25 streams in 30 days 1 avg. viewers last live on Oct 9, 2026

122 matches tracked 34 matches in 30 days

How does grzonskitv play?

Rating 1.02 (from 116 matches) K/R 0.73 ADR 82.8 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 116 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 11% weak 0.75 to 0.89 17% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average. Higher headshot rate than the level 6 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

Level 6

Compared with 931 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 52%+2 pp · Ø 50% better than 71%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 38%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 15%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 22%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (45%).

Headshot rate 53%+8 pp · Ø 45% better than 88%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 0.98−0.01 · Ø 0.99 better than 52%
Pistol kills per match 3.2 from the last 116

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so well above the average (3.8%).

2K rounds 13.2%+0.1 pp · Ø 13.1% better than 60%
3K rounds 4.8%+1.0 pp · Ø 3.8% better than 88%
MVPs per match 2.4+0.2 · Ø 2.2 better than 79%
4Ks and aces 14x 4K, 3 aces in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.26).

Utility hit rate 29%−7 pp · Ø 36% better than 17%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 56%
Enemies flashed per round 0.40+0.14 · Ø 0.26 better than 83%
Deaths per round 74%+1 pp · Ø 73% better than 38%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.08, Rating +0.06, ADR +10.5, Win rate +5 pp
= Stayed the same
ELO at 1,240
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: June 2026 with 0.76. Last 3 months: 0.76 (at the start 0.68). Slightly above the average (0.72).

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −112 ELO
21 matches · 38% win rate
On Dust 2 −64 ELO
20 matches · 45% win rate
On Wednesdays −153 ELO, win rate 32%

grzonskitv loses the most ELO in match 3 of the day: −112 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 31 · Ancient
  3. Highest rating in a match: 2.86 · Ancient

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis26
54% better than 60%
0.78 better than 82%
84.6 better than 83%
1.07 better than 81%
50% of 143 duels better than 54%
40% of 10 situations better than 62%
Mirage26
46% better than 34%
0.78 better than 79%
87.4 better than 89%
1.08 better than 79%
49% of 119 duels better than 46%
33% of 15 situations better than 40%
Dust 220
45% better than 35%
0.67 better than 30%
80.5 better than 59%
0.91 better than 23%
48% of 84 duels better than 42%
42% of 12 situations better than 62%
Ancient19
47% better than 42%
0.72 better than 55%
83.5 better than 76%
1.03 better than 73%
52% of 101 duels better than 67%
55% of 11 situations better than 88%
Inferno12
42% -
0.72 -
79.0 -
0.99-
46% of 72 duels -
0% of 1 situations -
Cache7
57% -
0.74 -
89.5 -
1.04-
46% of 35 duels -
25% of 4 situations -
Nuke5
40% -
0.76 -
87.7 -
1.01-
55% of 33 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How grzonskitv plays

Across 122 matches grzonskitv averages K/R 0.73 and ADR 82.8; the rating across the 116 rated matches is 1.02. Biggest strength: Headshot rate at 53%, better than 88% of level 6 players. Most room to improve: Utility hit rate at 29%, better than only 17% of level 6 players. Averages 16.0 kills per match with 53% headshots. The strongest map is Anubis with a 54% win rate in 26 matches. In 51 of 116 matches the rating was 1.10 or higher (44%), in 52 it was below 0.90. In 79 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: June 2026 at 1.07. grzonskitv loses the most ELO in match 3 of the day (−112 ELO, win rate 38%). Things go best on Anubis (+120 ELO, win rate 54%). Match no. 2 of the day goes best: 62% win rate, +68 ELO. Improved over the last three months: K/R +0.08, Rating +0.06, ADR +10.5, Win rate +5 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: ELO at 1,240. Last 30 days: 34 matches, win rate 44%, net ELO −82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.