grafit_off
Name history of grafit_off
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does grafit_off play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (29 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Strength2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.27 K/D and so well above the average (1.02).
Impact
Average3.0 MVPs per match and so well above the average (2.3).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: March 2026 with 1.04.
Rating, 1.00 is an average match
Best month: July 2026 with 1.19.
Damage per round (ADR)
Best month: March 2026 with 109.8.
Share of headshot kills
Best month: October 2026 with 52%.
Matches won (win rate)
Best month: April 2026 with 69%.
Best month: August 2026 with 2,266.
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 199 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
grafit_off loses the most ELO on Dust 2: −64 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.00 · Mirage
- Reached level 10 · Mirage
- Recorded match no. 100 · Mirage
- Longest win streak: 10 wins in a row · Dust 2
- Most kills in a match: 42 · Inferno
Maps in detail
from the last 199 matchesCompared with players on the same level who have at least 15 matches on the map.
How grafit_off plays
Across 199 matches grafit_off averages K/R 0.87 and ADR 93.8; the rating across the 39 rated matches is 1.08. Biggest strength: Damage per round (ADR) at 93.8, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 19.2 kills per match with 49% headshots. The strongest map is Anubis with a 63% win rate in 19 matches. In 17 of 39 matches the rating was 1.10 or higher (44%), in 10 it was below 0.90. In 29 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: July 2026 at 1.19. grafit_off loses the most ELO on Dust 2 (−64 ELO, win rate 46%). Things go best in match 3 of the day (+26 ELO, win rate 62%). Match no. 3 of the day goes best: 62% win rate, +26 ELO. Last 30 days: 10 matches, win rate 40%, net ELO −45.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.