foxtrot_cs2
LIVE 64 followers 8 streams in 30 days 2 avg. viewers last live on Oct 11, 2026
How does foxtrot_cs2 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).
Compared with 2,321 players in this group, each player over up to their last 100 matches.
Opening
Weakness45% of opening duels won and so well below the average (51%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average43% headshots and so well below the average (51%).
Impact
Weakness2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
Average0.41 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Oct 2026 compared with Jan to May 2026.
Kills per round (K/R)
Best month: May 2026 with 0.76. Last 3 months: 0.66 (at the start 0.73). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 0.96.
Damage per round (ADR)
Best month: May 2026 with 84.4. Last 3 months: 74.9 (at the start 81.1). Clearly below the average (80.2).
Share of headshot kills
Best month: January 2026 with 48%. Last 3 months unchanged at 43%. Well below the average (51%).
Matches won (win rate)
Best month: January 2026 with 75%. Last 3 months: 54% (at the start 62%). Clearly above the average (50%).
Best month: October 2026 with 2,584. Last 3 months: 2,584 (at the start 2,287).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 144 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
foxtrot_cs2 loses the most ELO on Dust 2: −55 ELO, 57% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Ancient
- Highest rating in a match: 1.60 · Ancient
- Most kills in a match: 31 · Dust 2
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 144 matchesCompared with players on the same level who have at least 15 matches on the map.
How foxtrot_cs2 plays
Across 144 matches foxtrot_cs2 averages K/R 0.69 and ADR 77.6; the rating across the 84 rated matches is 0.95. Biggest strength: Deaths per round at just 69% (lower is better), better than 76% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 45%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 15.0 kills per match with 43% headshots. The strongest map is Ancient with a 59% win rate in 32 matches. In 34 of 84 matches the rating was 1.10 or higher (40%), in 39 it was below 0.90. In 80 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: October 2026 at 0.96. foxtrot_cs2 loses the most ELO on Dust 2 (−55 ELO, win rate 57%). Things go best on Mirage (+279 ELO, win rate 55%). Match no. 2 of the day goes best: 63% win rate, +115 ELO. Improved over the last three months: ELO +297. Got weaker: K/R −0.07, ADR −6.2, Win rate −8 pp. Unchanged in recent months: Headshots at 43%. Last 30 days: 40 matches, win rate 60%, net ELO +272.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.