cutur3

Russia
Streamer
218 matches tracked 15 matches in 30 days Follow on Twitch

How does cutur3 play?

Rating 0.92 (from 16 matches) K/R 0.74 ADR 85.2 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with at least a normal rating (0.90 and up). 50%
Rating spread from 16 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 6% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 6% very weak below 0.75 44%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average.
Entry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

Opening

Average
The first duels of the round
Rounds with first kill 14%+3 pp better than 91%
Opening duels won 51%0 pp level

Clutch

Weakness
Last one alive
Clutch 1v1 won 31%−8 pp better than 14%
Clutch 1v2 won 24%+3 pp better than 68%
Clutch kills per match 1.3−0.3 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%−2 pp better than 40%
AWP share of kills 20%+9 pp better than 85%
K/D 0.97−0.06 better than 26%
Pistol kills per match 2.9
Knife kills 6 in 218 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.3%+2.0 pp better than 88%
Rounds with 3K 5.0%+0.9 pp better than 82%
MVPs per match 2.5+0.2 better than 69%
4Ks and aces 14x 4K, 2 aces in 107 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 3.2−0.9 better than 26%
Enemies flashed per round 0.15−0.15 better than 12%
Rounds with a death 76%+5 pp better than 7%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.05, ADR +6.2
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −6 pp, ELO −445

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: September 2026 with 0.92. Last 3 months: 0.77 (at the start 0.72).

Patterns

From the last 218 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −520 ELO
65 matches · 34% wins
In match 3 of the day −228 ELO
39 matches · 38% wins
Between 6:00 and 12:00 −373 ELO, win rate 36%
On Saturdays −167 ELO, win rate 38%

cutur3 loses the most ELO on Dust 2: −520 ELO, 34% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.05 · Ancient
  2. Most kills in a match: 35 · Dust 2
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage96
52% level
0.74 level
86.1 better than 75%
0.76-
48% of 571 duels better than 29%
35% of 48 situations better than 40%
Dust 265
34% better than 5%
0.78 better than 68%
85.3 better than 73%
0.83-
58% of 392 duels better than 82%
32% of 37 situations better than 32%
Anubis13
62% -
0.73 -
87.5 -
0.86-
48% of 79 duels -
31% of 13 situations -
Nuke13
54% -
0.76 -
90.3 -
1.14-
46% of 63 duels -
50% of 6 situations -
Ancient11
45% -
0.71 -
82.5 -
2.05-
44% of 64 duels -
47% of 15 situations -
Cache10
40% -
0.70 -
85.8 -
1.13-
52% of 50 duels -
0% of 3 situations -
Inferno10
60% -
0.61 -
68.1 -
-
45% of 38 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cutur3 plays

Across 218 matches cutur3 averages K/R 0.74 and ADR 85.2; the rating across the 16 rated matches is 0.92. Biggest strength: Rounds with first kill at 14%. That is better than 91% of players on level 10. Most room to improve: Rounds with a death at 76%. That is better than only 7% of players on level 10. On average 16.6 kills per match, 49% of them headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 5 of 16 matches the rating was 1.10 or higher (31%), in 8 it was below 0.90. In 107 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: September 2026 at 0.95. cutur3 loses the most ELO on Dust 2 (−520 ELO, win rate 34%). Things go best from match 5 of the day (+147 ELO, win rate 54%). Improved over the last three months: K/R +0.05, ADR +6.2. Got weaker: Headshots −2 pp, Win rate −6 pp, ELO −445. Last 30 days: 15 matches, win rate 33%, ELO balance −126.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.