adexcs2

Poland
Streamer
536 matches tracked 118 matches in 30 days Follow on Twitch
ELO ▲ 412
4,093
30-day peak: 4,093
Rank EU ▲ 22 places
#71
#6 in PL
30 days · before #93 · best #71

How does adexcs2 play?

Rating 1.34 (from 141 matches) K/R 0.83 ADR 92.4 from 536 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99% on level 10
1.34
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with at least a normal rating (0.90 and up). 85%
Rating spread from 136 matches
outstanding 1.80 and up 16% strong 1.30 to 1.79 34% good 1.10 to 1.29 14% normal 0.90 to 1.09 21% weak 0.75 to 0.89 8% very weak below 0.75 7%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More 1v1 and 1v2 wins than the level 10 average. More damage per round than the level 10 average.
Multi-killsClutcherDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (276 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 60%+9 pp better than 96%

Clutch

Strength
Last one alive
Clutch 1v1 won 43%+4 pp better than 75%
Clutch 1v2 won 27%+6 pp better than 83%
Clutch kills per match 2.1+0.5 better than 88%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 64%
AWP share of kills 4%−7 pp better than 24%
K/D 1.30+0.27 better than 97%
Pistol kills per match 2.5 from the last 525
Knife kills 4 in 525 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.6%+2.3 pp better than 91%
Rounds with 3K 5.9%+1.8 pp better than 95%
MVPs per match 2.8+0.5 better than 89%
4Ks and aces 66x 4K, 9 aces in 276 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 49%+14 pp better than 99%
Utility damage per round 9.4+5.3 better than 99%
Enemies flashed per round 0.34+0.04 better than 63%
Rounds with a death 64%−7 pp better than 99%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.06, ADR +4.2, Win rate +9 pp, ELO +234
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.95
MayJunJulAugSepOct

Best month: October 2026 with 0.95. Last 3 months: 0.86 (at the start 0.80).

Patterns

From the last 525 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day −190 ELO
151 matches · 50% wins
On Inferno −93 ELO
38 matches · 50% wins
On Mondays −66 ELO, win rate 49%

adexcs2 loses the most ELO from match 5 of the day: −190 ELO, 50% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 60 · Anubis
  2. Highest rating in a match: 2.76 · Ancient
  3. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 525 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient141
60% better than 76%
0.87 better than 93%
98.2 better than 98%
1.38 better than 99%
61% of 492 duels better than 93%
38% of 69 situations better than 54%
Anubis138
53% level
0.84 better than 88%
91.1 better than 91%
1.38 better than 99%
62% of 408 duels better than 94%
38% of 60 situations level
Nuke82
60% better than 63%
0.81 better than 69%
89.2 better than 76%
1.21-
55% of 339 duels better than 59%
38% of 52 situations better than 47%
Mirage57
56% better than 65%
0.76 better than 58%
83.8 better than 65%
1.21 better than 93%
59% of 167 duels better than 88%
40% of 40 situations better than 56%
Cache50
66% -
0.84 -
95.0 -
1.26-
56% of 176 duels -
42% of 33 situations -
Inferno38
50% better than 34%
0.82 better than 81%
92.8 better than 89%
1.56-
56% of 101 duels better than 69%
41% of 22 situations better than 53%
Dust 212
25% -
0.75 -
81.6 -
-
49% of 35 duels -
27% of 11 situations -
Vertigo3
67% -
0.78 -
79.0 -
-
50% of 18 duels -
18% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How adexcs2 plays

Across 536 matches adexcs2 averages K/R 0.83 and ADR 92.4; the rating across the 141 rated matches is 1.34. Biggest strength: Rating at 1.34. That is better than 99% of players on level 10. On average 17.9 kills per match, 53% of them headshots. The strongest map is Cache with a 66% win rate in 50 matches. In 87 of 136 matches the rating was 1.10 or higher (64%), in 21 it was below 0.90. In 276 matches with detailed stats: 66 4Ks and 9 aces. Best month by rating: October 2026 at 1.39. adexcs2 loses the most ELO from match 5 of the day (−190 ELO, win rate 50%). Things go best on Ancient (+592 ELO, win rate 60%). Improved over the last three months: K/R +0.06, ADR +4.2, Win rate +9 pp, ELO +234. Got weaker: Headshots −2 pp. Last 30 days: 118 matches, win rate 65%, ELO balance +441.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.