1kdenz

Russia
Streamer Player
105 matches tracked

How does 1kdenz play?

K/R 0.74 ADR 76.7 from 105 matches
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

55 of 100 kills by 1kdenz are headshots. 4 percentage points above the level 10 average (51%).

Headshot rate 55%+4 pp better than 76%
K/D 1.10+0.06 better than 71%
Pistol kills per match 2.7
Knife kills 2 in 105 matches

Impact

Weakness
Damage and big rounds

Averages 2.1 round MVPs per match. 0.3 below the level 10 average (2.4).

MVPs per match 2.1−0.3 better than 24%

Utility and deaths

Strength
Nades, flashes and deaths

1kdenz dies in 67 of 100 rounds. 4 percentage points below the level 10 average (71%). Lower is better.

Deaths per round 67%−4 pp better than 91%

Progress

One value per month, dashed line is the level 10 average
Whether 1kdenz is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 105 before.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOct

Best month: May 2026 with 0.79.

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −124 ELO
22 matches · 32% win rate
From match 5 of the day −72 ELO
23 matches · 35% win rate
Between 18:00 and 24:00 +8 ELO, win rate 44%

1kdenz loses the most ELO in match 2 of the day: −124 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Nuke
  2. Most kills in a match: 32 · Ancient
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
48% better than 35%
0.67 better than 16%
70.0 better than 6%
-
-
-
Ancient24
54% better than 53%
0.78 better than 68%
81.5 better than 50%
-
-
-
Dust 217
41% better than 15%
0.71 better than 34%
75.6 better than 22%
-
-
-
Anubis10
40% -
0.87 -
88.5 -
-
-
-
Inferno10
60% -
0.82 -
84.2 -
-
-
-
Nuke10
60% -
0.73 -
71.3 -
-
-
-
Overpass6
50% -
0.73 -
72.2 -
-
-
-
Cache3
33% -
0.60 -
58.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How 1kdenz plays

Biggest strength: Deaths per round at just 67% (lower is better), better than 91% of level 10 players. Averages 16.2 kills per match with 55% headshots. The strongest map is Inferno with a 60% win rate in 10 matches. 1kdenz loses the most ELO in match 2 of the day (−124 ELO, win rate 32%). Things go best in match 3 of the day (+171 ELO, win rate 70%). Match no. 3 of the day goes best: 70% win rate, +171 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.